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Rapporter et problem med oversettelse
Denuvo requires periodic online authentication to their servers (not game developers', not publishers', the DRM seller's).
Additional note: Some implementations also limit how many times the game can be activated within a time frame if it detects different hardware (changing your current rig, like switching a graphics card, also counts as a completely new device, so you're using up an activation or two), or an installation instance (sometimes checking for file integrity via Steam seems to count as a new installation, so good luck trying to play the game if you're having issues initially).
The moment the servers are down (or incompability issues caused by the additional software ensue, since the software doesn't get updated, but the operating system it's on does), or you happen to have connection/hardware issues, there's a risk of eventually ending up with software, that refuses to run because of reasons that are beyond the buyer's control.
Best example of older software messing up because of DRM is Rayman 2, which, IIRC, uses a 16-bit DRM solution (which requires having a CD while playing the game).
The game refuses to even run the setup wizard from a CD on modern OS (I think it's 8.1 and up), so you can't install it or play it without outside help or getting the game from GOG (and it seems that even then it requires workarounds to work) because of the DRM.
Personally, I have no problems with games being initially sold with other DRM, as long as it's eventually removed. If that helps with the selling party's anxiety over initial sales, I think it's fair enough game.
It's a shame cause the first game has a better remix of the classic tetris song and I end up playing this one more then the 2nd game cause of it.
i wouldn't buy this not even for 0.50 cents, it's infected by disgusting denuvo DRM.
PPT2 has been out on Steam for a while with it launching without Denuvo, I would be willing to buy PPT1 again on Steam if Sega removed it
It's also on sale 75% off...