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Was looking forward to play snakepass for quite some time and the got heartbroken when i realized that the tank controls seem to be skimped in such an unintuitive way =/
Maybe if there was an alternative mode to lock the camera to the movement so it becomes something like a first snake slithering simulator, that would be cool too i guess
Still a great game tho, will just have to take a lot of time to get used to...
It may or may not be a great game in other respects, but it's going to stay on my virtual shelf for now. Inconsistent controls are not where I seek my challenge.