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Thanks for firing this suggestion over to us. So, this is something we're certainly aware that has been frustrating players, so we can only apologise for that. It's a difficult one for us to tackle from multiple points of view (Code and design for example). However, that being said, we've definitely taken notice.
Although we cannot promise it's coming (or when...) it's something we're looking into to see how best to approach it and will put this down as a QoL issue for us to resolve. Again, if any others have further feedback, please do fire it our way and we'll keep bringing it up with the wider team as much as we need to :)
Nice to hear, shame it isn't something that appears on any kind of current improvement roadmap (if I am interpreting you correctly), hopefully we will see it implemented sooner rather than later.
Please keep us posted on this, it would be massively appreciated.
I stopped playing because every time i want to 100% a level, i also have to get the keys to open the exit. Every. Damn. Time. :(((((((((
Well the Devs have responded and hopefully it is a something we will see implemented. I certainly hope so as for the moment I am unable to progress much further into the game, I simply don't have the time!
Agreed!
In the exact same situation and sadly the game now sits there unplayed.
Fingers crossed something is implemented! :)
Sorry, no buy from me, then. I have a family and I need games that cater to unpredictable game session lengths.
Sadly not, although hoping that changes. If I could refund at this point, I would.
I'm looking forward to S&Q feature to resume playing and fix my review. It's a cricial feature.
Will keep an eye on this game to see if the save system changes to address this. If it does, I'll buy.