Xenonauts 2

Xenonauts 2

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KRI 30 May @ 12:15am
Aircraft weapons disappear while airbone 5.34
Workshop was working on Gauss gun when I sent 3 jets to intercept an UFO. Workshop completed Gauss gun just before the jets caught up with the UFO. I click engage only to see the jets now have no weapons, although they had laser guns when they took off.

This might be an issue with the stable version, too.
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GHI Kouki  [developer] 30 May @ 4:33am 
Originally posted by KRI:
Workshop was working on Gauss gun when I sent 3 jets to intercept an UFO. Workshop completed Gauss gun just before the jets caught up with the UFO. I click engage only to see the jets now have no weapons, although they had laser guns when they took off.

This might be an issue with the stable version, too.

Thanks for the bug report! We'll get this fixed asap
KRI 30 May @ 6:34am 
Originally posted by GHI Kouki:
Thanks for the bug report! We'll get this fixed asap

Thanks a lot.

I called the jets back to rearm and reengage but rearming took a day so all my jets were grounded for a day. It would be better if I had the option to rearm one by one so that I have at least two combat ready jets at any moment. Another option is to make rearming after an upgrade immediate.
Flanders 12 Jun @ 1:24am 
I had the exact same issue, by the time I got them in the air again UFO was gone
GHI Kouki  [developer] 13 Jun @ 1:48am 
Originally posted by Flanders:
I had the exact same issue, by the time I got them in the air again UFO was gone

Thanks for the response! We've made a fix for this bug but unfortunately it won't be out until milestone 6
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