Tactical Intervention

Tactical Intervention

omega  [developer] 8 Jun, 2017 @ 9:54pm
Tactical Intervention Update -- June 9 / 2017
Hello Everyone.
It's been a productive past 2 weeks. The final patch of this week has now been released.

Here's the list of changes!

  • Fixed Known SKYRISE issues; Including Spawning, Being unable to enter certain rooms, etc
  • In TDM/FFA/Intel Sniper Rifles can now be used at ANY time. Your sniper rifles in these modes, will appear in your primary weapon selection. Any Load out/Appearance slot that has a Sniper rifle in it, will automatically use your Secondary Equipment slot as default
  • Reduced the slowdown when opening doors
  • Updated some of the in game UI for consistency