Executive Assault 2

Executive Assault 2

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Zeradus 27 Oct, 2018 @ 10:25pm
Cargo Ships not delivering resources to home base
I now have a mining station that hase over 10k iron on it and cargo ships will dock and then do nothing.
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Showing 1-9 of 9 comments
Pfann 28 Oct, 2018 @ 12:39am 
i got the same problem. mostly if some exeutors joined. Now im out of Resources and have no chance to get resources -.-

edit: The whole docking station is buggy. No trader no Cargoship nothing -.-
Last edited by Pfann; 28 Oct, 2018 @ 12:40am
Zeradus 28 Oct, 2018 @ 1:35am 
Originally posted by Pfann:
i got the same problem. mostly if some exeutors joined. Now im out of Resources and have no chance to get resources -.-

edit: The whole docking station is buggy. No trader no Cargoship nothing -.-

The rest of my ships were docking fine until the asteroids ran out in my home system. But the cargo ships at the mining station wouldn't deliver those resources to my main base. This caused the mining station to accrue over 10k of each resource. It caused me to lose a game that I put over an hour of push and pull into against 3 AI.
Cornholio 28 Oct, 2018 @ 6:09am 
With some info from the Developers and experimenting, building to many mining ships will bug the Mining Outposts as of now.
I recommend you only build 2 extra mining ships at the start at your Docking Bay, then when building Outpost you let them build their ships (which are 4 mining ships & 1 cargo ship) and you let it be. In some occasions I build an extra cargo ship (at the outpost so it gets designated to that outpost) in case I think the travelling distance back to my Station is quite far so raw ironite is stacking up to much.

That works quite wonders for me. I beat a Brutal AI, I also tested it vs a human CEO in Multiplayer, having up to almost 80,000 ironite at one point due to having about 4 mining outposts.
Let say you are running out of resources and the ships starts bugging, destroy some of them. In the game manual it says the outpost should only build 2 mining ships, why it builds 4 I have no idea. But don't exceed 4 and you should be good. Remember when you destroy the mining ships the game will automatically build them so you have to cancel them until you have 4 per outpost.
Keep in mind tho you can't cancel a ship that's currently being built.

Zeradus 28 Oct, 2018 @ 6:37am 
Without even building any MINING ships I run into the problem of the CARGO SHIPS not delivering resources to my main base. Again CARGO SHIPS aren't delivering the resources to the main base. This has nothing to do with MINING ships as even when the CARGO ship docks into the MINING oupost it will not pickup resources, it just sits there.
Timeskater 30 Oct, 2023 @ 5:00pm 
I am running into same issue. My resources wouldn't be delivered when mining ship was docked. This happened at the start of the game.
Armada 1 Nov, 2023 @ 12:16pm 
Was the mining control turned on and wasnt on low power?

If you was playing online i wonder if there was a spy player who used an ability to turn the building off remote?
Timeskater 1 Nov, 2023 @ 4:47pm 
No, this is not the case. I made sure there was power for all systems. I had it happen to me when I had 6 mining vessels.

I don't see it happen when I only had 3. I haven't tried more.
Last edited by Timeskater; 1 Nov, 2023 @ 4:48pm
Zeradus 1 Nov, 2023 @ 8:24pm 
Why are you all Necro'ing my 5 year old post?!??!?!?!?!? lol.
Originally posted by Zeradus:
Why are you all Necro'ing my 5 year old post?!??!?!?!?!? lol.
Don’t worry about it.
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