Totally Accurate Battle Simulator

Totally Accurate Battle Simulator

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31 mars 2023 à 6h02
Landfall Archives: TABS 2017 and 22 other games!
Consultez toutes les informations de l'évènement ici :
https://gtm.steamproxy.vip/ogg/508440/announcements/detail/3692428773819280923
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Affichage des commentaires 1 à 15 sur 18
Loved the old physics system. Very disappointed with the current state of the game but the old demos were awesome!
Botten Hanna  [dév.] 31 mars 2023 à 6h29 
edmek55555 a écrit :
Loved the old physics system. Very disappointed with the current state of the game but the old demos were awesome!

Try it now and see what you think in comparison :) There's a reason we had to switch, which is very apparent if you play it.
Nice!
Glad to see you're still celebrating Landfall Day!
Botten Hanna a écrit :
edmek55555 a écrit :
Loved the old physics system. Very disappointed with the current state of the game but the old demos were awesome!

Try it now and see what you think in comparison :) There's a reason we had to switch, which is very apparent if you play it.
I agree. I do enjoy the old system but I absolutely agree that it gets old extremely fast. Still fun to play around with.
great, but please add hero unit to tabs. i have been waiting for 3 years.
LaserWolf333 a écrit :
great, but please add hero unit to tabs. i have been waiting for 3 years.
I'm pretty sure they scrapped the Hero unit
What was the Hero unit? The Unit Creator has the Hero Rapier so was the Hero Unit basically Zoro?
holdenapope a écrit :
What was the Hero unit? The Unit Creator has the Hero Rapier so was the Hero Unit basically Zoro?
No it was a first person player character, better than the possession currently in game, scrapped as I heard one player could take on a whole army and win so it was OP, while the possession in the game doesn't have that problem.
I don’t think the power was the problem, more the state of the game and it not being as they hoped or it was hard to have it work along with the other features and to fix it.
rlowy07 a écrit :
I don’t think the power was the problem, more the state of the game and it not being as they hoped or it was hard to have it work along with the other features and to fix it.
No Wilhelm Nylund the CEO of Landfall teased the Hero Unit in System 3.0, it was barebones functional but as they said, overpowered, I'd prefer for it to be in game but I respect their opinions as the Dev's to design a game they know will be the best.
Botten Hanna  [dév.] 4 avr. 2023 à 0h02 
Captain Morgan a écrit :
rlowy07 a écrit :
I don’t think the power was the problem, more the state of the game and it not being as they hoped or it was hard to have it work along with the other features and to fix it.
No Wilhelm Nylund the CEO of Landfall teased the Hero Unit in System 3.0, it was barebones functional but as they said, overpowered, I'd prefer for it to be in game but I respect their opinions as the Dev's to design a game they know will be the best.

It is the state of the game that is the issue, when it was time to add the hero unit development was at a state where adding anything would break the game, which we are still kind of in unfortunately. That's why we're not implementing any more changes other than the neon stuff :)
Botten Hanna a écrit :
Captain Morgan a écrit :
No Wilhelm Nylund the CEO of Landfall teased the Hero Unit in System 3.0, it was barebones functional but as they said, overpowered, I'd prefer for it to be in game but I respect their opinions as the Dev's to design a game they know will be the best.

It is the state of the game that is the issue, when it was time to add the hero unit development was at a state where adding anything would break the game, which we are still kind of in unfortunately. That's why we're not implementing any more changes other than the neon stuff :)
Ah I understand thanks for clarifying.
this is so cool
I am wondering when tabs is going to get steam workshop support or at least the ability to link content on the weird 3rd party page we have to share stuff through.
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