Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
sometimes its the strategy used which can lead to problems
sales strategy among other things
plus the how many expected it for free when it cost money to make, not cheap
then they complain and say theyll never buy it... why because no free handout?
https://www.ign.com/articles/braid-anniversary-edition-sold-like-dogst-developer-jonathan-blow-says
i revisited the forums after seeing this rather sad things arent going too well
i feel bad for whoever works there cause sales being low/slow is never good for devs but at the same time maybe make something new its been 8 years since the witness came out and braid was 8 years before that , there are too many games out there to want to rebuy things you already have these days even moreso if its 'full price'
Create new things. Don´t try to cash in on old things.