UBOAT
Southern Routes
Solution and suggestions below to complete Southern Routes (keeping original post for context)

First campaign attempt, and I've hit Southern Routes. I've spent over a year game time trying to get 3/3 and 3/3 and after so many attempts I've literally lost count, I'm still only 2/3 of first 3, and 0/3 of the entire Southern Routes mission group. Every single time, I get a redirect mission. I've ignored the redirect, done the mission and except the 2/3 that I've managed to get actual credit for, the vast majority of the time, (again, lost count how many attempts) I don't get credit for them. It's breaking the entire game for me. You have the historical time limit to complete things, but you don't get credit for doing them. Southern Routes takes days to get to, do the goals and not get credit at least 10 times so far no matter how I try to complete these missions means that other stuff isn't getting done and my OCD and the completionist in me has me near uninstalling.

First, I think it's bugged, and needs to be fixed asap. Second, if it's not bugged, please ELI5 how to get the green checkmark on this because I just don't have anymore patience to spend an hour getting there, completing the 7k ton goal and getting ZERO credit for it. My keyboard can't take much more abuse. Please help!

Edit/solution with caveats:

You only get credit for inspecting freighters flying neutral flags, determining if they're friend, foe or actually neutral, then acting accordingly. An example would be a ship flying a Spanish flag, inspect, determine if route and cargo is destination appropriate. You can check what cargo each port imports and exports from the map by mousing over the port icon. If the cargo and destination match, and they're sailing in that general direction, let them go and radio bdu. If they have mismatched cargo or they're sailing in the opposite direction to the destination port, then have them evacuate and abandon ship. Then get back to your boat and radio bdu. A single credit for either situation.

One thing I learned is that the direction they're sailing doesn't always have meaning. I inspected many neutral ships (I forget how many total, but over 15 for sure) which, the cargo and ship direction matched and some where they didn't match. Out of every decision I made, I only made one mistake and sunk a truly neutral ship. There is one instance where I inspected a ship flying a Spanish flag, and they were sailing away from their destination port. Since there's limited pressure options, I used the navigation challenge and the captain showed me his map (via text, unfortunately no actual map) that he was indeed on the correct route. He was acting nervous prior to the challenge, so I assumed based on his current course and nervousness, I should sink it. I was wrong. I don't know why I was wrong, and why he was sailing in the opposite direction, but it happened. A front page news article when I returned to port assured me, I did sink a neutral ship.

Suggestions from being one of the 0.2% who's completed Southern Routes (as of 01/25/2025) and help from Red_Seven_.

-The inspections aren't shown as part of the mission parameters or shown on the task list. The only way that I know of that you can see your credit for Southern Routes, is by checking the campaign tab from the drop-down or clicking directly on the Southern Routes box on the map. Click on or scroll down to Southern Routes and it will show your current inspection count. I only saw the mission goals telling me to patrol for however many kilometers and optionally sinking 7k tons of enemy ships. Reading my original post, you can see I had been stuck on 2 of 3 in stage 1 of 3. It seems that I didn't understand where the credit was coming from. I had inspected a couple of ships early on, but didn't see any notifications, so I assumed the credit was from sinking ships in the patrol area. I kind of assumed I had to find ships who were flying fraudulent flags and sink them as part of the mission goal because it has the optional sinking tonnage. Neither is true. You get credit from inspecting neutral ships, period. You just need a lot of inspections, at least 15, maybe 24? You can completely ignore the patrol travel distance, the optional sinking and just do inspections and determining the future for said captain.

-You can stack inspection credit. Even though it's in three stages of growing numbers of required inspections, you can take a single trip and amass as many as you're capable of with food/fuel, etc.

-Ignore everything between your home port and the green patrol box. bdu loves to send route/mission changes during Southern Routes and simply clicking on the mission removes any chance of getting credit for anymore inspections until you go back home and get a new attempt at the mission. I think this should be changed.

-I need clarification to determine the proper use of Milk Cow here, though. As per Red_Seven_, I used milk cow, but it broke the rest of the mission for me, at least on the current trip I was on at that time. The reason I believe it broke, is because initiating Milk Cow requires calling and then responding to bdu to get it set up. Once you respond to bdu, even if it's just to respond to the single Milk Cow message, to get the coordinates, at least on my playthrough, ended my Southern Routes mission immediately because of the stack of other bdu messages I had already ignored to get there were immediately shown in my journal. So, I reloaded a save and tried again, but no matter how I tried to get Milk Cow while also getting further Southern Routes credit, I could not. But I kept the credit for all of the inspections I had completed prior to calling bdu. To continute Southern Routes, I had to return to port, get the Southern Routes mission.........................again... and finish up. After reading and following Red_Seven_'s suggestions, I did figure it out and their information was mostly correct. The only addendum I would offer is that I don't know how to use Milk Cow here unless bdu somehow doesn't initiate any course or mission changes prior to using it?
Last edited by Wire D. Monk; 28 Jan @ 6:57am
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Showing 1-7 of 7 comments
Red_Seven_ 23 Jan @ 10:47am 
You have to inspect the ships completely i.e. also checking the cargo. It also has to be within the assigned area, not outside or just near it.

How do you 'ignore' the redirect? Once you open the message it's over and you'll have the new mission. You need to leave the message notification completely untouched. If your actual mission requirements are no longer "inspect ships in area xyz" it won't count anymore.

The best way to do it is to earn a milk cow before attempting this mission. Send it to the area south of the Cape Verde islands and use it to refuel and resupply. This way you can do all 3 stages in one run (24 inspections iirc).
Originally posted by Red_Seven_:
How do you 'ignore' the redirect?

Like you explained, I don't open them.

As far as inspections, the only time I've received credit is from sinking the optional 7k tons and going straight home without reading messages, but it's clearly inconsistent. I'll try one more run, since I do have milk cow from some other mission string and do 24 inspections and/or until it shows credit.

I'm not sure how to send milk cows to areas. I used the radio and said I need supplies, they sent me to the location grid and I messaged again to say, "I'm here". I'll look around and see what I can find though. Learn something new every day.
Red_Seven_ 24 Jan @ 12:18am 
Originally posted by Wire D. Monk:
I'm not sure how to send milk cows to areas.
Go to the research screen in HQ and select one of your available milk cows (usually somewhere in the Atlantic). A window should pop up which lets you assign an officer for the task and finally you just have to choose a destination and confirm.
Originally posted by Red_Seven_:
Originally posted by Wire D. Monk:
I'm not sure how to send milk cows to areas.
Go to the research screen in HQ and select one of your available milk cows (usually somewhere in the Atlantic). A window should pop up which lets you assign an officer for the task and finally you just have to choose a destination and confirm.

I appreciate the communication and advice. I'm going to give it a shot now and see how it goes. Thank you
Originally posted by Red_Seven_:
The best way to do it is to earn a milk cow before attempting this mission. Send it to the area south of the Cape Verde islands and use it to refuel and resupply. This way you can do all 3 stages in one run (24 inspections iirc).

I edited my original post with my explanation of the mission solution using your information and things I experienced. If you're still following this thread, could you please let me know if you agree and also, the milk cow part, I need a bit more guidance or at least confirmation on how you accomplished it. The rest worked out and I have my green check mark.

Thanks!
Originally posted by Wire D. Monk:
Originally posted by Red_Seven_:
The best way to do it is to earn a milk cow before attempting this mission. Send it to the area south of the Cape Verde islands and use it to refuel and resupply. This way you can do all 3 stages in one run (24 inspections iirc).

I edited my original post with my explanation of the mission solution using your information and things I experienced. If you're still following this thread, could you please let me know if you agree and also, the milk cow part, I need a bit more guidance or at least confirmation on how you accomplished it. The rest worked out and I have my green check mark.

Thanks!
Tbh I never thought about the message confirmation you have to do when requesting resupply. You could request resupply just after leaving port and confirm the coordinates they send you, then ignore everything they message you afterwards. You could also save every x km and simply reload if they want to give you another mission. Maybe the rng resets and lets you go on without a new mission for the next x km.

The ship you sank whose captain was obviously lying might be one of the infamous U-turn ships. I've encountered several ships going towards Buenos Aires for example. Some I inspected and they had their destination right. They went on and returned only hours later going north. I tried to inspect them again, but they wondered why I returned after already inspecting them. Others went ou of the mission area before I could reach them, but at least I got their name. They also returned going north then and when I inspected them they were still pretending to go to Argentina and I couldn't get them to confess even with the navigator skill. Even the trick with ordering them to evacuate didn't reveal the truth. The game simply considers them to be legal obviously because they still haven't reached their destination.

Overall I'd agree with your ideas. Also keep in mind that there seem to be 2 major shipping lines one from the north towards Buenos Aires to the west and one towards Freetown to the east. Both together almost form an upside down 'V'.
Originally posted by Red_Seven_:
Tbh I never thought about the message confirmation you have to do when requesting resupply. You could request resupply just after leaving port and confirm the coordinates they send you, then ignore everything they message you afterwards. You could also save every x km and simply reload if they want to give you another mission. Maybe the rng resets and lets you go on without a new mission for the next x km.

The ship you sank whose captain was obviously lying might be one of the infamous U-turn ships. I've encountered several ships going towards Buenos Aires for example. Some I inspected and they had their destination right. They went on and returned only hours later going north. I tried to inspect them again, but they wondered why I returned after already inspecting them. Others went ou of the mission area before I could reach them, but at least I got their name. They also returned going north then and when I inspected them they were still pretending to go to Argentina and I couldn't get them to confess even with the navigator skill. Even the trick with ordering them to evacuate didn't reveal the truth. The game simply considers them to be legal obviously because they still haven't reached their destination.

Overall I'd agree with your ideas. Also keep in mind that there seem to be 2 major shipping lines one from the north towards Buenos Aires to the west and one towards Freetown to the east. Both together almost form an upside down 'V'.

Calling ahead for milk cow isn't really possible unless you don't get any other bdu messages in between because milk cow still requires the call when you reach the marked square to get the precise location (that also includes a fairly brief window to get there once you receive the specific coordinates). As far as resetting rng, I tried that early on, thought if I tried different paths, going out of my way to go further west into the Atlantic before going south, etc., just trying to avoid an invisible trigger, but I still received them before I would get to the marked area. I would save, go one way, get a message. I would re-load and try another way, get a message. Before my original post, I had tried numerous methods to try to not get the bdu message, but I couldn't figure a way around it.

I'm not entirely sure I get the shipping lanes, but out of all my inspection choices, I only failed once. I'd been right about other ships going in the opposite direction, so I just assumed it was the way to go.

Regardless, the mission is pretty easy once you know the workarounds. Just unfortunate you need the workarounds in the first place.

I appreciate everything. Thanks again
Last edited by Wire D. Monk; 26 Jan @ 2:17pm
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