LOKA - League of keepers Allysium

LOKA - League of keepers Allysium

통계 보기:
Norton_GJ 2017년 1월 2일 오전 5시 36분
При победе было написано "Поражение" и игра вылетела
Был матч ПВП, не умер ни разу, убиваю последнего врага, игра пишет "поражение", заскринить не успел, и вылетает ошибка

Access violation - code c0000005 (first/second chance not available)

LokaGame_Win64_Shipping!FMaterialRenderProxy::InvalidateUniformExpressionCache() [c:\workspace\unrealengine\engine\source\runtime\engine\private\materials\materialshared.cpp:1953]
LokaGame_Win64_Shipping!FMaterialInstanceResource::RenderThread_UpdateParameter<float>() [c:\workspace\unrealengine\engine\source\runtime\engine\private\materials\materialinstancesupport.h:114]
LokaGame_Win64_Shipping!TGraphTask<EURCMacro_SetMIParameterValue<FScalarParameterValue> >::ExecuteTask() [c:\workspace\unrealengine\engine\source\runtime\core\public\async\taskgraphinterfaces.h:868]
LokaGame_Win64_Shipping!FNamedTaskThread::ProcessTasksNamedThread() [c:\workspace\unrealengine\engine\source\runtime\core\private\async\taskgraph.cpp:938]
LokaGame_Win64_Shipping!FNamedTaskThread::ProcessTasksUntilQuit() [c:\workspace\unrealengine\engine\source\runtime\core\private\async\taskgraph.cpp:679]
LokaGame_Win64_Shipping!RenderingThreadMain() [c:\workspace\unrealengine\engine\source\runtime\rendercore\private\renderingthread.cpp:320]
LokaGame_Win64_Shipping!FRenderingThread::Run() [c:\workspace\unrealengine\engine\source\runtime\rendercore\private\renderingthread.cpp:454]
LokaGame_Win64_Shipping!FRunnableThreadWin::Run() [c:\workspace\unrealengine\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:74]
< >
전체 댓글 1개 중 1~1개 표시 중
VRSpro  [개발자] 2017년 1월 2일 오후 5시 04분 
Norton_GJ 님이 먼저 게시:
Был матч ПВП, не умер ни разу, убиваю последнего врага, игра пишет "поражение", заскринить не успел, и вылетает ошибка

Access violation - code c0000005 (first/second chance not available)
....
В процессе исправления
< >
전체 댓글 1개 중 1~1개 표시 중
페이지당 표시 개수: 1530 50