Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
*Posted same reply as the post before this*
It's cool, dolls are scary as ♥♥♥♥
You really have the gall to write that your "game" is on a bigger scale in terms on level side ??? The cameras don't have ANY purpose at all and there is nothing to see !! You have so little imagination... even the buttons are rip off Fnaf game !! There is no story, no proper ending, no animations, no real jumpscare, no original way to frigthen the player (and believe me, with dolls and cameras you could have done A LOT of things)....
Come on guys, what is this empty shell that you want to sell for 5 bucks ??? I hope you developed this within a single day, otherwise you should just be ashamed...
Has the same ideas? Who are you trying to fool? Its has the EXACT SAME ideas as FNAF and not only that...
Wasn't The Dolls suppose to be more like ReLive? Like in your kickstarter?
https://www.kickstarter.com/projects/hushinteractive/the-dolls/description
Care to tell me how you got the 'similar' ideas to FNAF from the beginning and yet had a totally different concept from the beginning as shown on the kickstarter?
Geeze, this is so pathetic...
None of what was in this game is original. They did not make the doll models, the music nor the scenery or anything. Its just asset flips and they're marketing it off as if they did any work on it. And they want money?
Games like Five Nights and Candy's and Those Nights at Rachel's and many other MADE THEIR OWN MODELS at the very least. And theirs, with a lot more effort than this thing, are FREE.
THAT is our problem.
http://cliqist.com/2016/04/20/darkest-day-drama-of-dark-day-interactive/
http://cliqist.com/2016/04/25/mark-hann-dark-day-interactive-the-dolls/
So the fact they're here, with not even a half-a$$ed attempt of being different... selling the game cheap to get faster cash is fishy and I'm not buying into their little con.
It's more of the intent of it rather than the exicution
True, I didn't know. In hindsight that should've been the first thing I did. So thank you for the info of that and did a double check of that to be sure. No sarcasm there.
But even there wasn't money made on the kickstarter, it just gives way too many vibes of wrong going on. And that's got me extremely wary and suspicious of the developers and their ways. Its a dark past they have that's forever a stain on them and from the looks of the game, seems show they didn't learn anything from those experiences. I give them props for the doll theme, but if they don't or won't make the attempt to be original with it... given a load of ideas can stem from just the theme alone, then it shouldn't be here with the intent of getting money.
If they want people to respect them, then they best do something a little more original. And if they want to be considered competition to Scott's series... then they really need to step up their game and think very carefully of what they can do differently.
Because if they don't, then they're never going to get off the ground and get any respect with The Dolls.
Thanks again Drop Bear Interactive
I'm sorry but I still do not believe that this wasn't all intentional. Everything about the game is the exact same. The only difference is that its a reskin of FNAF with dolls stapled on.
Is The Dolls made with Unity like in the kickstarter that was said, or on ClickTeamFusion? If on Unity then the game can be made differently than being so close to FNAF's mechanics, even with a low budget. Something still doesn't seem right.
As for ideas, given you're making money out of it... I don't think asking for ideas from players is the wisest thing to do, given that you'll kinda have to pay the person for helping in the making of the game.
But as a suggestion... I suggest the devs then look up old horror movies with dolls in them. Some horror books and the like. Take a look at the world around you, you'll be surprised what can inspire you that ISN'T FNaF related. Take a look at the games HUSH made in the past, get ideas from there. Look at your own trailers and idle animations...
Last but not least... probably should look into doing a different game mechanic. Staying with current on with already ruffled feathers and sharp eyes your way isn't going to smooth anything. But that's just my opinion.