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game was a cash grab from devs - i had high hopes for some 'Day of Defeat Source'-like game.
Devs went in to EA in 2017 or 18 - made money - 1.0 Release was in January 2020 with a 'big announcement' - February they released a smal fix/patch - since than they never looked back at the game.
But the game never had a big amount of players.
+1
That's what killed this game, stone dead, the 'rifles only' clowns on the 'Discord' channel and the Devs who supported them.
everytime, the devs had done many mistakes, most when they worked alone and don't interact with the community. they starten then way to short bevor a release (early access/full release) the gametesting with us.
if you make a game free to play or not will never help a game to get a playerbase!