Bad Caterpillar

Bad Caterpillar

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mrozdoba 26 Oct, 2016 @ 5:40am
Mouse control
Seeing as the mouse can be used to play the game itself without need for keyboard, it would be nice if the menus could also be accessed using just the mouse. Any chance?
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Showing 1-11 of 11 comments
kriswd40  [developer] 26 Oct, 2016 @ 2:54pm 
That is something I've thought about doing.

I'll think about doing this, it's a good deal of work but I guess it would make the game more playable on tablets when a keyboard isn't so easy to use.
mrozdoba 26 Oct, 2016 @ 5:17pm 
Thanks. I hope you'll decide it's worthwhile.

BTW Loving the game. So often with retro titles I find myself disappointed once I sample the actual gameplay. They often seem to do a better job of recreating the issues & problems the original may have had as a result of hardware limitations of the time than of translating the core experience to a modern system. Bad Caterpillar plays as smoothly as one could hope.
kriswd40  [developer] 27 Oct, 2016 @ 6:06am 
Happy to hear you're enjoying the game! Please leave a review if you enjoy it that much.

I didn't try and recreate the old game, I just took the basic idea of it and tried to expand upon it and really dial it up. If you play them back to back, you'll find that Bad Caterpillar may have a similar concept but it plays a lot differently. It's a worthwhile game that stands on its own I think.
mrozdoba 27 Oct, 2016 @ 7:58am 
Originally posted by kriswd40:
Happy to hear you're enjoying the game! Please leave a review if you enjoy it that much.

Already did, yesterday. I'll update it when I've played more but wanted to leave a positive review as soon as I realised I was really going to like it :steamhappy:

I didn't try and recreate the old game, I just took the basic idea of it and tried to expand upon it and really dial it up. If you play them back to back, you'll find that Bad Caterpillar may have a similar concept but it plays a lot differently. It's a worthwhile game that stands on its own I think.

Exactly. You take the central idea & remould it, rather than cloning the original warts & all.
kriswd40  [developer] 27 Oct, 2016 @ 9:50am 
Thanks! I checked it out now and will look back later. I wish Steam notified me when people post reviews, I seem to have to manually check for that.
CoolRonZ 27 Oct, 2016 @ 2:17pm 
i was surpised to see keyboard controls on the title screen etc.... since its idealy a mouse game, should have mouse cursor control also... but for $1 its an epic game!
kriswd40  [developer] 27 Oct, 2016 @ 8:25pm 
Glad you like it!

I don't have mouse menu controls in any of my games to date but maybe I should. It is on my radar so maybe.
kriswd40  [developer] 14 Jul, 2017 @ 6:35am 
I've been looking but I haven't had any luck finding out how this controller connects yet.

Bad Caterpillar uses the Xbox controller standard (which many, many games do) for it's gamepad/joystick support (maybe there is a way to use a driver that works with that instead of what it is using now???). This controller is obviously not using that standard, but I'm finding it difficult to get more info when I don't have the controller itself.
TITOMOSQUITO187 8 Oct, 2017 @ 2:46pm 
I use a PS3 gamepad and jsut downloaded a converter driver to make it be seen by my PC as a 360 gamepad. It's called SCP Toolkit. So when I plug int he PS3 gamepad it recognizes it as a 360 gamepad. There are tons of drivers out there to change a gamepad into whatever you want. Just need the proper google search to find what you are looking for. Drivers that don't run adware are available so never use something like the old PS3 Tool, or more commonly known as Motion Injoy.

I also +1 to adding mouse menu controls. NOt a big deal because I use a desktop, but it is pretty standard in games that use mostly mouse controls like point and click adventures and other shooters. Haven't tried to play this with a gamepad since the mouse seems more intuitive fro a game where you want to move the aim that fast like a Breakout sort of game needs it.
Last edited by TITOMOSQUITO187; 8 Oct, 2017 @ 2:47pm
kriswd40  [developer] 10 Oct, 2017 @ 7:32am 
That's good info to know about the controllers / drivers, thanks for sharing.

We're very deep in development of our next game, Platinum Kill, at the moment. I will keep that mouse menu idea in mind if/when i get back to doing anything with Bad Caterpillar.
kriswd40  [developer] 18 Apr, 2021 @ 11:14pm 
We added mouse menu controls w/ the update we just pushed out tonight!
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