Redeemer

Redeemer

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dmitry.kachkov  [vývojář] 5. srp. 2017 v 3.41
BUG REPORT
Please report any bugs you face in a game here, we will try to address them as soon as possible
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Zobrazuje se 115 z 293 komentářů
Here is my problem via steam the game mark game launched but does not start then when i go into the file exe (ExampleGame-Win64-Shipping) of the game and I run that mark the application didnt start correctly (0cx000007b)
is not work :/
Hi!

The cell doors in level 6 seem a little sticky, sometimes when you try to walk through an open one our man vas gets stuck, a quick roll fixed it for me.
This game is so bugged!
为什么无法使用 手柄链接?是不是出bug了?
Fatal error!

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000190

ExampleGame-Win64-Shipping.exe!0x00000000643FA460
ExampleGame-Win64-Shipping.exe!0x000000006442A946
ExampleGame-Win64-Shipping.exe!0x000000006591786E
ExampleGame-Win64-Shipping.exe!0x00000000656BA682
ExampleGame-Win64-Shipping.exe!0x00000000655FD305
ExampleGame-Win64-Shipping.exe!0x00000000643E88EF
ExampleGame-Win64-Shipping.exe!0x00000000643E1D9C
ExampleGame-Win64-Shipping.exe!0x00000000643E1DFA
ExampleGame-Win64-Shipping.exe!0x00000000643E9120
ExampleGame-Win64-Shipping.exe!0x0000000066641AB7
KERNEL32.DLL!0x000000007E902774
ntdll.dll!0x0000000080E20D51
ntdll.dll!0x0000000080E20D51


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Spoiler warning:

On hangar, level 15.
Made it all the way until the "room" where two flamethrowers spawn and loads of guys...
The game crashed and now Im forced to start at the beginning of the hangar.

WTF!!!!!!!!!!
dmitry.kachkov  [vývojář] 7. srp. 2017 v 14.58 
I'm very sorry for that. We were tryed to push new patch within today with saving latest checkpoint, so you not starting same level again from begining, but tests shows some more bugs and we rebuilding new patch right now. I will be mostly concentrated on test and push live that patch tomorrow, so that ♥♥♥♥ will not happens with you again!
I've only spotted one bug - I got wedged in a scanner door. Level 7 - there are two scan doors at either end of a short corridor - like an airlock. The left-hand-most one of the two closed behind me as I was backing away from something. i couldn't move far enough to trigger the scan sequence to open the door.

It didn't kill me, but I couldn't move, and there were no enemies left as the door closing had killed one.
WINDOWS TASKBAR PLACEMENT INFLUENCES POINTER PLACEMENT IN GAME

My windows taskbar is standard on the upper side of my screen, this causes a displacement on my in-game pointer of the same width as the taskbar.
Example: To CONTINUE my game, i would have the place the mouse pointer on NEW GAME, to lit up CONTINUE in orange and continue my game.

This does not always happen... This just happens sometimes on startup.
And always after alt-tab out and in of the game.



Furthermore, this game seems set out to kill my gpu....
On starting the game my videocard immediatly goes into overdrive pushing its gpu and memory clock speeds to max. Pushing temps close to 80C. (As hot as it gets)
Thats when idling in the menu.... That does not seem proper to me?!

(AMD RX580-8Gb)(17.7.2)
dmitry.kachkov původně napsal:
I'm very sorry for that. We were tryed to push new patch within today with saving latest checkpoint, so you not starting same level again from begining, but tests shows some more bugs and we rebuilding new patch right now. I will be mostly concentrated on test and push live that patch tomorrow, so that ♥♥♥♥ will not happens with you again!

Ok thanks, will wait to play more until the patch is live. Cheers.
dmitry.kachkov  [vývojář] 8. srp. 2017 v 10.54 
Patch is live now! Release notes should be updated shortly
Very welcome addition the saving of latest checkpoint, but a new option "Restart Level" should be added somewhere to reset everything. For example, in Level 15 (Hangar), if you quit and restart your progress after the first checkpoint, all previously killed enemies are now respawned, making things even harder than before.
dmitry.kachkov  [vývojář] 8. srp. 2017 v 10.58 
but in basic play you dont need to take care of alive enemies from previous checkpoints
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Zobrazuje se 115 z 293 komentářů
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Datum zveřejnění: 5. srp. 2017 v 3.41
Počet příspěvků: 293