Watch_Dogs 2

Watch_Dogs 2

Lochkarte 25 Jun, 2023 @ 4:04pm
Crane and dead body physics are broken
Cranes behave like the cable is rubber and often the crane platform disconnects from the crane itself and flys off into the abyss. When Markus is on the platform at that moment, he dies. When you try to jump of a bouncing platform you also instantly die while still in the air.
Dead bodies start flying around after being shot. Sometimes you can see them bouncing around a full minute after they were killed.
The physics are currently fundamentally broken. Some missions that are essential to complete the storyline are undoable with the cranes jumping around like they do.
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Showing 1-11 of 11 comments
Droben 25 Jun, 2023 @ 7:52pm 
Yup definitely has some issues, but I got the game for $10 so I can't complain
Lochkarte 26 Jun, 2023 @ 12:15am 
Dynamic particles is the issue. Once that is disabled in the video settings, the game behaves better.
Niliu 29 Jun, 2023 @ 4:54am 
Originally posted by Lochkarte:
Cranes behave like the cable is rubber and often the crane platform disconnects from the crane itself and flys off into the abyss. When Markus is on the platform at that moment, he dies. When you try to jump of a bouncing platform you also instantly die while still in the air.
Dead bodies start flying around after being shot. Sometimes you can see them bouncing around a full minute after they were killed.
The physics are currently fundamentally broken. Some missions that are essential to complete the storyline are undoable with the cranes jumping around like they do.

I noticed that, but always considered it a feature. I just assumed you had to be more careful with how you operate them, since moving them about too quickly or abruptly would cause cables to snap irl.
Jordann 15 Feb, 2024 @ 1:51pm 
Originally posted by Droben:
Yup definitely has some issues, but I got the game for $10 so I can't complain
You can once you realize the game because physically unbeatable to the crane bugs!!!!
Sneezums 23 Feb, 2024 @ 11:56pm 
Originally posted by Lochkarte:
Dynamic particles is the issue. Once that is disabled in the video settings, the game behaves better.
Does disabling Dynamic Particles affect anything else besides the crane cables? I also died a few times from the weird physics from the cranes so I might try disabling that next time... just not sure if it also effects the vehicles or water.
SlowMoJoe 7 Mar, 2024 @ 2:47pm 
For me, disabling Dynamic Particles made the crane thrash around even wilder, if anything. I tried disabling a few other settings, to no avail. Would anyone have further suggestions for a workaround? This is a major embarrassment for the game. Oh well, add it to the list.
Last edited by SlowMoJoe; 7 Mar, 2024 @ 3:29pm
stuff6585 14 Apr, 2024 @ 11:45pm 
Originally posted by Lochkarte:
Cranes behave like the cable is rubber and often the crane platform disconnects from the crane itself and flys off into the abyss. When Markus is on the platform at that moment, he dies. When you try to jump of a bouncing platform you also instantly die while still in the air.
Dead bodies start flying around after being shot. Sometimes you can see them bouncing around a full minute after they were killed.
The physics are currently fundamentally broken. Some missions that are essential to complete the storyline are undoable with the cranes jumping around like they do.
It's FPS (I put mine at 100) but I also disabled dynamic particles
Last edited by stuff6585; 14 Apr, 2024 @ 11:47pm
SlowMoJoe 16 Apr, 2024 @ 4:39pm 
So you're saying, get FPS right and the cranes stop going haywire?
qPSYCHp 3 Jun, 2024 @ 10:02pm 
just wanted to say i tried the 100 fps limit and so far it's worked.
Last edited by qPSYCHp; 3 Jun, 2024 @ 10:03pm
s1lent 12 Jul, 2024 @ 1:30am 
is there any way i can actually make it work, cause i am stuck on the part for meeting wrench at the rooftop for 2 days already...
Jimos 4 Jan @ 3:17am 
Originally posted by Droben:
Yup definitely has some issues, but I got the game for $10 so I can't complain
There's a good reason that the price could drop that much, and this post is one of the reasons!
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