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回報翻譯問題
I don't know how much technical experience you have, so for you and anyone in the future reading this, when I say to type/enter/run a command I mean type/copy it into a terminal window and hit enter, and to edit text files you can use any standard text editor. I use vim, but using it is going to be opague af to anyone without experience with it already, so I'd recommend using TextEdit (which should be in your Applications folder already) if you don't know what vim or emacs is.
You will need npm, and some way of mass converting .ogg files to .m4a, I'm using ffmpeg. The easiest way to install these is probably with Homebrew, but anything should work.
Step 1: extract the game.
You'll first need to make a "working" folder, then type into a terminal:
Step 2: build ♥♥♥♥
Run
Step 3: debug stuff
At this point you can try to run it, but it throws a bunch of errors, probably because you're trying to run it in a very different environment. The following is a couple disgusting hacks I apparently did a couple years ago after carefully reading through error messages and code.
First, open index.js, comment out or delete everything from line 5 (var app = ...) to line 15 (require('crash-reporter').start();) and add the following two lines above line 3:
Now add the following line to script/wktd.js. It's convinced it's the online in-browser version, for reasons I still cannot fathom. This forces it to change its mind.
Finally, convert all the .ogg audio files to .m4a. The following command uses ffmpeg, and will probably take a few minutes. Make Sure You Are In Your Working Directory For This Step Especially. If you are not, it will search the entire directory the session is currently in for all .oggs and convert them to .m4as. You probably do not want to do this to every single .ogg on your hard drive.
And that should do it! To actually boot the game, you should just need to execute: