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Con: This is highly subjective but if you care about narrative and writing at all, it can be very cringe at times...
I'd say buy it.
Play 2 hours
If game bad refund
Dunno what memes was talking about, DOS2 writing is significantly better than most games I've played.
If there's any downside it's this: stats actually matters, and different stats stacks multiplicatively (i.e. strength+crit rate+physical damage bonus+crit damage is better than having 4x the strength). It's not strictly a downside per se, it just means the game gets significantly more difficult if you don't stop and do a little maths.
Edit: another arguable downside is that the game isn't all linear progression, so you need to explore a bit to the side to get to most of the content. Good if you hate being railroaded, bad if you want to focus only on the combat, which is where DOS2 shines the most.
My DOS2 opinion:
Pro:
- Good combat system
- Characters
- Steal mechanic (you can steal all from traders etc.)
- Graphics
Con:
- Quests manager (UI) is very wrong for me, I am confused all the time
- Combat is hard (FOR ME!) at Normal difficulty (Classic I guess?) - at harder fights I use arround 4-6 revives.
About story I don't know, I am in the half of the game, but I don't like it yet (DOS1 was bad for me). It's not fun game for me.
Buy it? For 12 bucks it's OK I guess, but for me is better to buy Pathfinder: WotR. (~170 hrs gameplay and you will enjoy it, but you need to understand the mechanics firts, after that you will love it)
just focus on the enemys physical armor or magic armor and you will be estaunt to go for an tactician mode.
it is pretty easy.. i played solo honour and i had to struglle only a couple times.
the game is ment to use creativity and different solutions as to just walk in and atack. the whole point is using your imagination
As for combat being hard, this varies from player to player. 90% of the time a player is struggling, it’s because their team comp is bad or how they built each character was done poorly.
For instance, it’s common for a first time player to build the typical RPG team of one sword and board tank, one healer, one ranged damage dealer and one melee damage dealer, often using an archer for ranged and either a two hander or dual dagger user for melee. Sounds like a solid team for a game like this, but it’s utter trash. Enemies won’t focus the tank, incoming damage is higher than the healer can fix based on the action economy and just having two damage dealers means breaking the defenses of your enemy to apply status effects takes too long, limiting how fast you can CC opponents and causing more damage to come your way.
As mentioned above, stat scaling and the math behind it matters. But level scaling in this game is also very significant, including level scaling on gear. A level 8 character that fights with a weapon that is just level 4 deals the same damage as a level 4 character with a few stat buffs. This can be the difference between hitting for 50 damage or hitting for 125 damage if the level 8 had a level 8 weapon. This issue often arises when players find rare or powerful unique items and want to keep them awhile. You’re better off replacing the weapon every level up and your armor every 1-3 levels.
The two cons above are likely a cause of unfamiliarity with the game mechanics and trying to use strategies that work in similar games, but don’t translate here very well.
The game is actually pretty easy if you understand all these things and apply them. Not doing so makes it pretty hard. Some players struggle even on Explorer (easy) while others breeze through Tactician (hard) and need mods to offer any challenge to the combat.
Also, there’s nothing stopping you from wandering into areas too high level for you, meaning you might stumble into fights where the enemy can take a character down in one turn and it’d take you 5-6 turns just to break their defenses. While the game is open world on each map, it’s still pretty linear for most players. You usually have to follow the progression of what content fits your level and you have to complete nearly everything to keep up in experience. Only players with good understanding of the game can take on enemies multiple levels higher than themselves and win.
Thank you for all the answer! I think I will try it out
Oh I always do that too, but often videos are either too mechanical with their reviews or are too biased because they love the game already, so I rather watch some videos and then ask around for opinions of people that have played it. The camera was off putting for me in this game because I dislike the top view, but It was fine in BG3 since It was such a good game, so I wanted to know if It's worth for other aspects!
Let me add my two cents to the conversation. I've started playing this game 5 times, and every time I got stuck in the first act because it felt unfair and too hard. Divinity 2 has a really high learning curve, with a terrible tutorial system and awful quest navigation.
In the first act, you need to plan your character build from level 1 to 8-9. You almost never have enough money to buy different gear, weapons, or skill books, and there's no way to respec your character's stats, skills, or talents until the second act (unless you have the expansion).
On top of that, the game’s logic breaks most of the stereotypes and habits we've learned from similar games. For example, having a team with two mages and two physical damage dealers is one of the worst setups. Tank or healer classes are basically useless, and putting points into health or resistances doesn’t help at all. Enemies will still kill you in 3-4 hits.
YouTube guides and Reddit discussions are mostly for players who already know the game and its mechanics. For instance, YouTuber Sin Tee has great builds, but even after 30 hours, his advice felt like nuclear physics to me.
Despite all this, I love the game and definitely recommend getting it on sale. Once you get the hang of the basics, the game’s combat system becomes one of the best in the genre. Interacting with the environment, using status effects, and creating cool skill combos is incredibly satisfying.
If you don’t mind using guides before playing, here are two tips that helped me a lot (no game spoilers or quest guides, only ingame mechanics). Red Flag Checklist[docs.google.com] and General Stuck-er Guide[docs.google.com]. I hope these tips are helpful and you find great enjoyment in the game.
Played well, 2/2 is definitely the way to go though.
i played it with all classes and all combinations..
honour mode 2 lone wolfs. honour mode 4 chars. honour mode solo.
it is fun and so.. but it can be dull cuz you do mostly the same stuff. it depends how your view is on such games.