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Ilmoita käännösongelmasta
60 boarding1 boarding1 PERK_GR_5 -1 boarding1 0 236 5 -1 0 -1
First boarding perk will give points of endurance instead of 3.
* Other perk effects are directly integrated into scripts, or hardcoded.
eg mining, salvage perks are into the multiple gainresource.sal scripts.
for freelancer : data/scripts/freelance/controller/creditsrewards.sal
60 boarding1 boarding1 PERK_GR_5 -1 boarding1 0 236 5 -1 0 -1
61 boarding2 boarding2 PERK_GR_5 boarding1 boarding2 0 236 5 -1 0 1
62 boarding3 boarding3 PERK_GR_5 boarding2 boarding3 0 236 5 -1 0 2
63 boarding4 boarding4 PERK_GR_5 boarding3 boarding4 0 236 5 -1 0 4
64 boarding5 boarding5 PERK_GR_5 boarding4 boarding5 0 236 5 -1 0 5
65 boarding6 boarding6 PERK_GR_5 boarding5 boarding6 0 236 5 -1 0 6
66 boarding7 boarding7 PERK_GR_5 boarding6 boarding7 0 236 5 -1 0 7
Ive also seen a post about changing the carrier perk to increase how many fighters per wing,is that possible through perks and if so what would i change
7 famCarrier famCarrier PERK_GR_0 -1 famCarrier 0 206 0.15 207 3 7
If i can modify the perks in personal that would be great
If im mistaken then i dont know what you mean by groups 2 and 4,could you be a little more detailed