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CPU: Intel Core i5 4670K @ 3.40GHz
RAM: 16,0GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
MOTHERBOARD: ASUSTeK COMPUTER INC. Z87-PRO (SOCKET 1150)
GRAPHICS: 2x 2048MB ATI AMD Radeon R9 200 Series (ASUStek Computer Inc)
---> Crossfire disabled
STORAGE: 111GB KINGSTON SH103S3120G ATA Device (SSD) +
1863GB Western Digital WDC WD20EZRX-00D8PB0 ATA Device (SATA)
Screenshot:
https://s15.postimg.org/3wn8y8i1n/PC_specs.png
Hopefuly this helps. And thanks for very fast response!
At this time I can only advice to try updating your ATI graphics drivers. Try the latest and perhaps a bit older as well and see if that helps.
In the meantime I'll add a new video setting to the game that sets how the vertex buffer is handled. I have no idea if this helps but it's worth a shot. I'm aiming at pushing a new update later today anyway so the timing with your post was spot on.
If the above don't work I have another thing I can try but that includes creating a separate build to test with you. Let me know how things go and we'll see if this is necessary.
You've done great job with this game!
I'll still include the new video setting I mentioned about. Who knows, it might help someone else with another issue.
Driver version: 16.2.1 Latest offered beta (Windows 10 64-bit)
Downgrading to non-beta...
[edit]Downgraded to 15.7.1, no change regarding the bug.
[edit2] Bug occurs only in fullscreen mode.