Motorsport Manager

Motorsport Manager

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GT DLC, Create Your Own Team & Patch 1.3
Our new DLC is now live!

The GT Series DLC is now ready to go, fresh from its unveiling at the PC Gamer Weekender. This pack lets you race with two all-new series featuring twenty new teams, all in the thrilling world of closed-wheel racing. New drivers, new staff and new rules - including the brand new Energy Recovery System, where you can harvest energy and use it to gain an edge. Download for only £5.99/$7.99/€7.99.

And now available for FREE - the new Create Your Own Team DLC! Put your own name over the door, choose your livery and put your stamp on the team. Build it up from nothing right the way to the top.

Finally, we've also got the hefty, long-awaited Patch 1.3. This delivers a whole range of balancing and bug fixing that will benefit everyone playing the game. It's live on both the main and the beta branch, so you should automatically download it as soon as you connect.

Here's what it delivers:


  • New driver traits
  • New mid and pre-season dilemmas
  • Pre-season chassis dilemmas have been rebalanced
  • Added safety car notification dilemmas
  • Fixed pre-season car info panel exploit
  • Fixed Chassis Stat related bugs in Car Design
  • A mail now arrives once a year that allows the player to choose a new rule to vote into the current series
  • Improved 2D liveries performance
  • Simulate Session screen has been redesigned to provide more detail
  • Practice simulation has been improved
  • Added a popup to see chassis suppliers on the Team Screen and Car Screen
  • Rebalanced the starting chassis suppliers of all teams
  • Interviews have been given an overhaul with a new widget and new questions
  • New interview-specific traits have been added that are gained by drivers reacting to the player's interview responses
  • Fixed a bug where all journalists were Gabonese
  • Rebalanced existing drivers with new traits and to suit the new GT teams
  • Ex-Driver backstory now improves driver feedback stats and increases the improvement rates of drivers
  • Politico backstory now also gives the perk of not having to pay to propose a new rule
  • Can now request funds from the chairman each season
  • Car liveries are now accurately displayed in races
  • Pit-stop mistake times have been rebalanced
  • Improved standings information during a session
  • All drivers now have a weight in kg
  • Road Car Factory now unlocks at level 3
  • Player Manager stats now start at 8 instead of 10
  • Improvability impact in Car Design has been doubled
  • Car crash traits such as Whiplash and Cracked Rib have been re-balanced to be more impactful
  • Car crash limit per race has been increased and re-balanced
  • Fixed being able to build parts during pre-season
  • Players can now automate the 'Clean Air' setup in qualifying
  • Fixed an issue where drivers were given drive-through penalties during the practice session
  • Fixed a bug where vehicles were coming back into the race after they had retired
  • Fixed a bug where race messages would not appear when loading a race
  • Fixed a bug where a team's fanbase would never increase or decrease
  • Fixed a bug where the Balance, Standings and Track Guide drop down menus would be missing when loading a save
  • Improved road textures in Milan near the 5th corner
  • Fixed a Preferences Screen bug where all presets would default to low
  • Contract Negotiation screen now displays additional information about current drivers
  • Fixed multiple instances where journalists would refer to drivers with the incorrect gender
  • Rebalanced race retirements
  • Rebalanced driver desired championships and wins
  • Fixed an issue where members of staff would retire too early
  • Fixed a issue where chairmen would be hired and then quickly retire
  • Rebalanced the peak ages of regenerated drivers
  • Rebalanced team AI when they're first in their series
  • The Grid Screen will now stop auto-scrolling when the player interacts with it
  • Fixed an issue where relegated teams could still re-negotiate contracts with drivers who were valued above their new relegated series
  • Changed the starting grid positions of the player's drivers in the tutorial race
  • Fixed a racing line issue in Dubai where cars would appear to drive off the track at certain corners
  • Fixed a car crash path in Vancouver that lead to cars going through concrete barriers
  • Fixed an issue where some mechanic bonus icons did not reflect their actual bonuses
  • Fixed an issue where inputs other then the mouse/keyboard were set as active
  • Fixed an issue where qualifying position was not being correctly displayed in the driver form tab
  • Fixed an issue where an old notification for a part being built wouldn't register as being read
  • Fixed an issue where the Gone Rogue trait wouldn't behave correctly
  • Fixed an issue where drivers would still send radio messages about their car after they had crashed or retired from the race
  • Re-aligned the car model on the HQ Test Track
  • Improved the visibility and apperance of the car during races
  • Improved the performance of background videos
  • Multiple performance improvements
  • New Steam Achievements


Happy racing!