Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
Thank you for that report. I should be able to address these, though I don't have a Touch, so I'll post an update to the beta branch and you guys let me know if things have improved!
Did you set the VR Input to Touchpad at least?
I've found for now I can use thumbstick and sitting mode (mouse for inventory) If you change anything and need me to test a beta let me know.
I'll have to free up a friend slot & I'll send you a friend request..
http://gtm.steamproxy.vip/games/414510/announcements/detail/269487408436697846
That is unfortunate, I bought 5089 because it seemed like you were to port the VR work to Linux when it was available. My mistake. Still, very good news that you intend to have future games working.
That way it might potentially be picked up by the community and become a jMonkeyEngine built-in feature, so future yous have an easier time with it.
On a side note: phr00t dropping jMonkeyEngine? THE guy that made commercial games with it? Never thought I'd see the day. ;)
https://github.com/phr00t/jMonkeyVR
Looks like it has already been forked & I hope others are continuing the work.
jMonkeyEngine... I really respect those guys. The engine carried me quite a distance! Things just starting moving too fast with VR & it was hard to keep up working on the engine at the same time. It still is a very capable, free, cross platform & open-source engine that I recommend checking out.