Stronghold 2

Stronghold 2

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11 Jan, 2018 @ 10:00am
What's Next for Stronghold?
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Showing 1-15 of 24 comments
Ferret_IRL 11 Jan, 2018 @ 12:26pm 
Cool.
Bewst 11 Jan, 2018 @ 5:01pm 
Excited for whats to come
JesterDEWIT 12 Jan, 2018 @ 6:12am 
YAY
Make Stronghold great again , pls. :unpopular:
ZioSABBA 14 Jan, 2018 @ 8:43am 
finally!
Warlord 14 Jan, 2018 @ 9:29pm 
Thats quite some news - and yes, pls make Stronghold great again like it was in 2005...
Ouwe Knar 16 Jan, 2018 @ 8:32am 
Dungeon creatures....
Bonkers.
Someguyinhere 16 Jan, 2018 @ 12:16pm 
Some friendly suggestions for what we don't want - Population/Unit caps, AI that plays worse than a typical four year old, dumbed down single player/freebuild, terrible unit balance.

What we DO want - A ROBUST Singleplayer and Freebuild, a BALANCED Multiplayer, the ability to handle large sieges, more real content; less gimmicks, and DLC that actually delivers new content. Don't try to be EA or Paradox and nickel and dime us for "TWO DIFFERENT VERIONS OF THE PIG FROM STRONGHOLD 1 LUL"
Blue 20 Jan, 2018 @ 5:43am 
This is great news, I can't wait to see what the game looks like.
Pesto_RAWR 21 Jan, 2018 @ 7:39pm 
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEES
ThomasDiy 22 Jan, 2018 @ 1:38pm 
They probably drop the ball like they did on the recent strongholds. I personally want to see server options for big 32 player matches. Keep the games mechanics simple like in Stronghold Crusader get rid of the stupid honor system. Introduce a map blackout option doesn't exist in any of the game versions. Also create a variety of multiplayer options. Make it so that every type of building can be enabled and disabled. Change how mercenary post work by increasing the unit cost. But implements a mercenary armory directly into the mercenary post some standard production buildings can also create mercenary weapons. Which can be deposited into the outpost in exchange for unit discounts. The game also is in desperate need of boat units. This would allow for water-based invasions. The game should allow for a dry docks similar to siege camp. That can be placed on land next to water. Which would allow for the construction of boat units.
Joshy 22 Jan, 2018 @ 1:53pm 
the only wish i have : Bring NPC enemies in the Multiplayer
ty luv you <3
Miskyavine 23 Jan, 2018 @ 2:59pm 
way bigger maps please the scale is ♥♥♥♥♥♥♥ tiny why have big castles when there like 5 feet away from eacother? much bigger maps would help the game
Will195 27 Jan, 2018 @ 3:03pm 
Hi firefly, love the games especially stronghold 2

I would definitely like to see the development of unit formations, so that they can be used strategically rather than just aesthetically. For example, mounted units being able to charge in charging formation and knock down infantry, whilst units such as spearmen/pikemen (which are currently not all that effective) should be able to lower their spears/pikes when facing charging cavalry, which kills the enemy horses/ injures the riders. Other formations like units raising their shields, which slows them down but reduces arrow damge, wedge formations, protective formations, the possibilites are endless and gives new potential to traditionally weaker units. Means that it's not just a case of who has the most knights and horse archers as is often the case in multiplayer, but puts more emphasis on how you use your army.



Will195 27 Jan, 2018 @ 3:08pm 
Also I don't know what other stronghold fans think, but i think it would be great to stop unit stacking.. for example pikemen are supposed to be great at holding ground or blocking gaps in a wall etc, but the enemy troops can simply walk straight through them which doesn't seem that realistic to me. Maybe a cavalry charge might manage to push through a line of men without having to stop to kill them, however.
I agree that boat units, an option of more challenging AI, the return of kingmaker, larger multiplayer with more people, and larger maps would be great. Also love the estates system from stronghold 2 so please keep that!

Please no guns, the middle ages have been great in stronghold

Would be interested to know if people agree with what i've said
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