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Definitely a bug. I had a similar issue on my second Haruspex playthrough where the distance fog stayed black throughout the duration of the whole game.
I doubt anything you listed would softlock you from finishing the story. You should still be able to trade with people inside houses for additional medicine/ammo supplies.
While I probably have enough resources to finish the game anyway, running around an empty town to the next convo isn't nearly the fun that P2 was - I only came back to the game because of P3's announcement, as I think I'll appreciate the new story better knowing the original.
Sort of resigned myself to just that, and many reviews citing boring gameplay made me think that running around an empty town (other than some rare hostiles, but they're barely a threat without P2's death penalties) IS the game. If it can be fixed, even with restarting or a stolen save, I'd rather get the full experience.
Now, how can this be avoided in a new game?
Are GOG and Steam versions identical except for the launcher, or is one more reliable?
Are mods made for GOG known to break Steam or vice versa?
Any known issues with porting Russian<->English version mods (they don't touch the dialogue, but if they're based on different engine or script versions, something might happen)?
How far in the run are you? Keep in mind, this game is quite longer than Pathologic 2. Haruspex and Changeling will have the same town to walk through during their respective quests.
It's better to get an uncorrupted save instead of restarting the whole run. What day do you need?
Unfortunately, I can't tell you as I played this on vanilla and still had some issues. There's really no way to tell how the game will run on modern systems, modded or not.
Tested it now: kids will trade, some adults don't interact, others do as if they're on the street, so that works.
Thanks! I've reached day 6, just before the Termitary shootout. That's when I noticed there's too many things going wrong for that to be the intended experience.
My understanding was that Bachelor is the highlight of P1, with Changeling unfinished, but still worth playing for its uniqueness, and Haruspex remade almost perfectly in P2. While P3's nonlinear timeline, from the trailers, seems like it only shares the fabula with P1's Bachelor.
https://drive.google.com/file/d/1VYAmb-ESmZYSvneuCZIVJHTN6h7Q4Ooj/view?usp=sharing
Bachelor is great. You get tons of money, reputation, free stuff. He does have his shortcomings, though. Haruspex feels more balanced in terms of his story and actual gameplay. Also, he's more suited for killing random thugs on the street, considering Daniil's initial goal is to defeat death itself.
Yeah, when I played my Bach as paranoid and greedy as I did in P2 (where you have to hunt bandits to survive), I amassed 200k and all three guns, and wondered if I'll even get to use that up by the end of the game. Probably yes, with the number of rats, but I never came as close to the edge as the Haruspex.
But I mean best in terms of game enjoyment of course.
I *think* - but I'm not sure - that some of the causes could be:
* Saving in the theater, then loading
* Saving inside a house while the districts changed outside
* Using uspeed to sprint around the map / gt_speed to adjust timescale - not sure about this one, because generally it was fine when I had them permanently altered in the config