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New Features
Drone Skins can now be rotated
Added Piston part that can be extended and retracted
Added 4 new travel events
Added option to transfer all drones from a campaign save to the creative mode on game over
Reworks
Reworked mineral persistency, instead of having a display of the percentual mined amount we now store where you already collected it.
Reworked Shop UI
Improved travel event scenes with proper assets
New icons for resources
New icon for Heavyweight
Added Basic Blaster as starter weapon in creative mode
Removed max stack size limit for parts
Changed name of “Health” to “Hull”
Added tool tips for Hull and Threat display
Changed the way physics joints compare the mass between parts. This should lead to a small stability improvement.
Fixes
Stonemantas don't spawn fireflies anymore when they are frozen
Fixed minimap being blank on asteroid field missions
Removed possibility to travel to a previous galaxy in sandbox mode, as this is needed for the new mineral persistency
Increased readability of CoalBrick in Relic Mission
Fixed placement of resources on lava planet corridor
Made lava fireflies more susceptible to cryo weapons
Fixes
Fixed wrong amount of weapon upgrades in shop items
Pressing Esc during the intro now skips it instead of returning to the main menu
You now go back to the galaxy map when exiting and the mission is already finished.
Fixed bug in corp laboratory mission where no laboratory would spawn
Fixed bug where double battery recharge rate for Researcher wasn’t working
Fixed drone workshop max diameter not being displayed correctly in racing modes
We plan to release the update next week, so please report any critical bugs until monday!