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Cap it to 60.
Oh the FPS feels fine tbh.
I'm just talking about how like you go to aim at someone's head, and he's moving his head around in an unnatural way like he's on meth lmao.
Ai also seems to have really bad pathing, where they'll walk in a straight line, then just start sliding off in unpredictable directions - making it hard for me to hit reliably. It's not the end of the world and I still shoot them, just really hard to compensate for.
I can imagine LOL
It's too bad FA4 didn't have a bigger multiplayer scene because I think the whole base building / invasion thing could be a lot of fun.
there are mods available that can tweak things. I don't remember the vanilla headshots being a problem outside of raiders flinching off .308 rounds. I know that lifestyle can make people hard-headed but come on...
Yeah idk what it is about FA4, but it's my personal favourite and I don't think 76 really compares.
And LOL yeah, the true-to-stat D&D style gameplay can be a bit uh, immersion breaking? I know it's an RPG and mobs are meant to get harder / have more hp, but my brain never quite gets used to not killing something with a head shot from a 308.
Yeah for the most part it's not -that- bad, like I can still hit things and it's not killing the game for me. Just had to learn to get a bit more snappy with my shots, because NPCs are almost constantly moving.
Ghouls are def the most extreme example of this - you're right. They're constantly twitching, sitting, standing, eating - just not sitting still long enough to get shot! And then yeah, God forbid if they detect and start charging toward you with matrix speed lmao
Maybe they just don't want to be shot.
I think the super mutants said it best "STOP MOVING!!"