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Did you ever leave ANY settler conversation or any other conversation hanging at ANY TIME recently?
That is the usual reason this might occur.
When you click on any given person, including a companion, what happens? Can you enter build mode while in a settlement and what happens if you try moving the person around?
Sometimes, particularly in Far Harbor, if you build a store of any sort too far from the workbench, this might happen but it usually is in the form of "no vendor dialog" coming up, rather than "no dialog options at all" coming up. So which of those is occurring is very important to note.
To be more specific I would click on Arturo and he would greet me but give me no further dialog options.
Would saving during dialog cause the issue to occur? I made a save when MacCready was being confronted by the gunners in the Third Rail, but I'm not sure about my current character.
Vendors will greet me as normal any normal npc but they give me no further options to access dialog.
I’m not sure if it means anything but before the bug happened on this character I made a new settlement shop in the nuka cola red rocket.
Also do you know of any ways to force dialogue with NPCs because maybe that can solve it?
Can you revert to an older save from before this happened? That may be the one thing that can be done that won't actively make the entire game potentially more unstable.
and no, there is no magical console command forcing npcs to talk. what to talk, which dialogue options will popup is depended on running scripts attached to them..
but give some more info, maybe it matches a well known bug.
which vendors?
what was the last thing happened around them?
Npcs not speaking to you in the nuka world market was a bug from a few years ago related to the unofficial patch. It got patched pretty quickly and didn't affect people for long. I'd check to see what version you're using,if ofcourse you're using it at all.
But, that bug obviously isn't going to account for merchants in non-player settlements like the Nuka World market.