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The original game had the ability to play a coop campaign. However, in recent times, there seems to be a lack of new co-op campaigns being developed for certain games. Players have expressed concerns about the absence of updates and communication regarding the continuation of co-op campaigns. Issues such as inconsistent player numbering logic between XS, AI, and map editors have been highlighted as problematic.
While cooperative battles are seen as a way to attract casual gamers, they do come with drawbacks such as limitations on saving, pausing, and performing micro operations compared to single-player scenarios. The absence of new co-op campaigns may be attributed to various factors such as resource allocation, changing priorities in game development, and the perceived demand from players.
In the case of Portal 2, there is a discussion about whether the order in which single-player and co-op campaigns are played matters in terms of plot coherence and potential spoilers. While some players suggest that the two campaigns are independent of each other with different characters, storylines, and endings, others point out instances where elements from one campaign appear in another.
Overall, the absence of new co-op campaigns in certain games has raised questions among players about the future of cooperative gameplay modes and their integration into modern gaming experiences.