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On the other hand, Linux users have found alternative ways to run the Windows version of SimCity 4 with the NAM using tools like WINE. This has provided a viable solution for Linux users who wish to access custom content like the NAM without facing the same level of technical obstacles experienced by Mac users.
Therefore, while there is a NAM available for Mac users again since July 2014, the decision to support Linux users through alternative means like WINE has likely influenced why there isn’t a dedicated NAM package specifically tailored for Linux.
thx.
I would also like to see another nam or past history build engine game, with updated graphics in a more aesthetically pleasing engine or retro feel.👍🏻
The real answer: It is possible to play this game on macOS. There are two ways to get it running:
- Get a copy of EDuke32 or Raze and run it with that. The latest version of one of those source ports would be fine. (although it looks like there is a bug with the morale in Raze, at this time of writing)
- Use the macOS version of DOSBox to run it. This is quite tricky to get to work and also it will run the original version unmodified. This means, no wide-screen or other modern changes. Also, there is a bug in the game with the button W. You cannot shoot sometimes after pressing W. Easiest solution is to not use the W button at all or to use one of the source ports (EDuke32 or Raze).