Escape Machines

Escape Machines

 This topic has been pinned, so it's probably important
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Showing 1-15 of 37 comments
ShikenNuggets 17 Apr, 2018 @ 2:43pm 
To answer the question at the bottom of that post, I would say that you should launch with less guns if it means releasing a build faster. At this point you really need to get something playable out there if you want to attract attention to your game.

Also, if multiplayer is giving you that much trouble then I'd say you should launch without that too, and worry about adding it in later. There's no point in having multiplayer support for 32 players if you don't even have 32 people playing the game at any given time (according to SteamCharts, in the last month you've had a peak of 11 concurrent players, and an average of less than one).

Your game's been on the Steam store for over 3 years now, and you're at an all-time low for active players. You should keep that in mind when thinking about whether or not to include features in the first update you've done in quite a while.
Last edited by ShikenNuggets; 17 Apr, 2018 @ 2:45pm
Alex Greentown 18 Apr, 2018 @ 9:52am 
Thanks for feedback. I try to make maximal quality but it looks like this is making things worse, people dont have patience to wait for it.
I hope when multiplayer will be launched with high quality graphics people will play and enjoy it. Unfortunately Unreal Engine game requires strong PC and some people will not be able to play it.
A. Gurkan 8 Jun, 2018 @ 3:18pm 
つ ◕_◕ ༽つ LUDUST TAKE MY ENERGY ༼ つ ◕_◕ ༽つ
We'll be waiting :)
Der_Scanner 12 Jun, 2018 @ 3:16am 
I own and have patience since you release it to steam.

Do your work, it will be fine.

The kids from today want a perfect stuff, paying nothing and get anger if the developer didn´t update every week.
ShikenNuggets 12 Jun, 2018 @ 10:38am 
You do realize that there hasn't been an update to the game in over 3 years? And that there's very little sign of real progress being made in that time? And that this same developer has another Early Access game (New kind of Adventure) that appears to have been completely abandoned?

Originally posted by Der_Scanner:
The kids from today want a perfect stuff, paying nothing and get anger if the developer didn´t update every week.

I don't need the game to be perfect, I did pay for it, and I don't need the developer to update the game every week. But absolutely no progress? For 3 years? That's insane, and I think being annoyed about that is justified. If you're still willing to be patient despite all that, good for you, but I'm not, and that's completely fair.
Last edited by ShikenNuggets; 13 Jun, 2018 @ 9:39pm
𝐅�̱x 26 Jun, 2018 @ 10:24am 
lmao this dev, hes just tolling you all, this game wont ever switch to UE and if by a f miracle it does, hes just going to release it as a new game and charge customers again for it

i argued with this guy 3 years ago for a long time cuz he put multiplayer on his game and for me, escape machines was the proof that greenlight didnt work and the new system is perhaps even worse, steam was better when we had selected developers now the majority just wants to exploit the system to have a profit

easy come easy go
One death guy 26 Jun, 2018 @ 10:42am 
"So, April-May is our goal to launch multiplayer on Unreal Engine 4."

I wonder how that went :JoeWheelerApproves:
Alex Greentown 27 Jun, 2018 @ 1:32pm 
Guys, it takes much time to make videogames. To migrate on UE4 we have to code everything from scratch. We are adding massive world, many features, many types of guns, grenades, cars, helicopters. Here is how its looking now https://imgur.com/vxEptbL Feedback and advices is welcome. Haters are ignored.
One death guy 27 Jun, 2018 @ 1:42pm 
Here is some feedback and advice: finish the game on the engine that you started it with and then make a remake or another game in UE4
Alex Greentown 29 Jun, 2018 @ 10:37am 
Originally posted by wolfwood444 vel Bazi:
Here is some feedback and advice: finish the game on the engine that you started it with and then make a remake or another game in UE4
and thousands of guys who wait for UE4 version will fill the forum with hate. No, thank you
Alex Greentown 29 Jun, 2018 @ 10:54am 
how is this? https://imgur.com/ZtmEe6B
looking through buildings folders. We have about many different buildings in game. Next update is closer than ever. Initial plan was to launch multiplayer but we have issues with it and plan changed to launch campaign and launch multiplayer when we solve the issue. Thats why it takes more time.
Last edited by Alex Greentown; 29 Jun, 2018 @ 11:18am
One death guy 29 Jun, 2018 @ 11:26am 
Originally posted by Alex Greentown:
Originally posted by wolfwood444 vel Bazi:
Here is some feedback and advice: finish the game on the engine that you started it with and then make a remake or another game in UE4
and thousands of guys who wait for UE4 version will fill the forum with hate. No, thank you

people bought this game for what it was, before you announced this UE4 bullsh*t

myself included, as the game reminded me of Alien Shooter which I like very much and also the coop multiplayer, this is what drawn me to the game, not some UE4
Last edited by One death guy; 29 Jun, 2018 @ 11:27am
Alex Greentown 29 Jun, 2018 @ 12:36pm 
Originally posted by wolfwood444 vel Bazi:
Originally posted by Alex Greentown:
and thousands of guys who wait for UE4 version will fill the forum with hate. No, thank you

people bought this game for what it was, before you announced this UE4 bullsh*t

myself included, as the game reminded me of Alien Shooter which I like very much and also the coop multiplayer, this is what drawn me to the game, not some UE4

I will think about continuing Flash version and UE4 version will have coop.
Last edited by Alex Greentown; 29 Jun, 2018 @ 1:57pm
A flash version update would help, the flash version has a certain charm. If the UE4 version ever releases i'll play for sure. Also still got over 20 copys to gift away.
Last edited by The answer is the question; 8 Oct, 2018 @ 5:49pm
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