Sylvio

Sylvio

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null-d 19 Feb 2018 @ 10:42am
Is animal cruelty the only option (spoilers)?
Hey everybody. I've really been enjoying this game - the quiet vibe, puzzles, blunderbussing, and especially the soundtrack really have been a unique experience that I've loved up until this point. The driving even gives me Deadly Premonition vibes, which is a huge compliment.

However, I've gotten to the point where I apparently have to play flutes to attract four innocent little crows, presumably stun them with rocks, put them in cages, and burn them alive. I just can't do it. Even though it's just a video game, crows are my favorite animals and I actually have one as a pet. It's a drastic tonal shift from the relative nonviolence (at least against living things) expressed thus far, and I've had to put my ghost-hunting on hold because this just seems so wrong.

Is there any other option? Can I burn the flutes or something instead as a symbolic ritual?

Call me a sissy, but this kind of thing just really really bothers me, especially in a game where up until this point we've done nothing more aggressive than shooting nails into black clouds.

It just seems so jarring; up until this point, we've seen dead crows and listened to Bobby's recordings about having to capture and kill them, which helps set to color the actions he was forced to do negatively and set up a sense of malice toward the antagonists... but then suddenly having the protagonist say "that seems easy" and not even consider the alternative? If that is really the only option, it makes me really dislike the character - it's so obvious the crows have been helping her at that point, and she just shrugs and decides it's cool to torture and kill them without a single thought?

I guess if the dev was going for some sort of escalating moral dilemma, that was a success. I mean, they have names, and they come up to you like you're their master. Even the ghost calls them his babies, which is just heartbreaking. If that's my only option, I think I'd honestly be happier to just stop playing and pretend that Juliette just said "screw you, I'm letting these nice birds live, and I'm going to wander the red mists for all eternity while living off the infinite supply of potatos in the trunk of my teleporting car."

Anyway - are there other options I'm missing here? I'm doubting it but really hoping so, because I'd love to play more of this game.
Terakhir diedit oleh null-d; 19 Feb 2018 @ 10:45am
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PRAEst76 6 Jun 2018 @ 4:26am 
No alternative that I found, it bothered me too. I kill animals all the time in games, usually for survical or crafting, but somehow stunning crows and burning them alive didn't seem to fit Juliette's character.

I'd love a pet crow.
Terakhir diedit oleh PRAEst76; 6 Jun 2018 @ 4:26am
a444c 12 Jun 2018 @ 8:35am 
totally agree. felt the same way
fredling192 10 Jun 2021 @ 5:59pm 
I actually came here because I wanted to give it the benefit of the doubt and assume they were ok or something. Reading this, it was enough for me, I won't keep playing it.
Stroboskop Horror Game Studio  [pengembang] 6 Jul 2022 @ 9:30am 
Hi! Sorry about the late reply. You do not burn them alive. You stun them, and then put them in a limbo between life and death. If someone would open the cage, they'd be fine. The bird bones on the attic are from former experiments made by the game's antagonist.
Thanks for the response, I'm glad to hear it, but still a bit weary. I finished that chapter and didn't see anything pointing out or clarifying that they didn't die, at all. You made it, so of course I believe you (and may give the game another go someday), but can you point out to where it was explicitly specified or suggested, in-game? It looks like many of us missed it.
Stroboskop Horror Game Studio  [pengembang] 8 Jul 2022 @ 11:41am 
It isn't specified clearly that the crows are fine, no. I understand how that could be confusing. Though I'm not sure what's indicating that they're burnt alive either. The cages are connected to a machine that pumps in the fog from the area. In the first level when putting together a car, there are four prison cells with beds in them. This is basically the same test they've been doing, but for humans. There are laid out pipes as a reoccuring theme throughout the game, and these are for capturing the fog, to do these experiments, under the disguise of a bug pesticide factory. This is not clearly spelled out to the player, so I fully understand if people draw their own conclusions. But it was never my intention to make the player believe they were killing the crows they just captured.
Great, thanks for the explanation! Maybe it would have been clearer had I kept going on, but it did look like the machine killed them (can't remember what led me to think it burned them alive, I'll tell you when I replay it in the future), and I'm glad it wasn't like that.
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