Steam telepítése
belépés
|
nyelv
简体中文 (egyszerűsített kínai)
繁體中文 (hagyományos kínai)
日本語 (japán)
한국어 (koreai)
ไทย (thai)
Български (bolgár)
Čeština (cseh)
Dansk (dán)
Deutsch (német)
English (angol)
Español - España (spanyolországi spanyol)
Español - Latinoamérica (latin-amerikai spanyol)
Ελληνικά (görög)
Français (francia)
Italiano (olasz)
Bahasa Indonesia (indonéz)
Nederlands (holland)
Norsk (norvég)
Polski (lengyel)
Português (portugáliai portugál)
Português - Brasil (brazíliai portugál)
Română (román)
Русский (orosz)
Suomi (finn)
Svenska (svéd)
Türkçe (török)
Tiếng Việt (vietnámi)
Українська (ukrán)
Fordítási probléma jelentése
Otherwise, about what are we talking... high player pop systems in a video game where everyone is going to hide in a private group.
Deciat has a lot of new players flying around.
Also, the permit-locked starter system. I saw a comment from someone who just started a new alt there, saying they had FIFTY players in their recent contacts list after 3 hours, all flying around in Open in Sidewinders.
And what do you think drives those players to solo or PG?
"When the seagulls follow the trawler, it is because they think sardines will be thrown into the sea"
Or to put it another way:
Individualism is when everyone does the same thing.
Adapted from Frank D. Marion “Ferret Face” Burns 4077th M*A*S*H
Because getting interdicted and straight up destroyed isnt fun. Thats might be why.
Agreed, but saying players are 'hiding' in solo or PG makes it sound like they're the ones doing something wrong, or they're cowards.