Z.A.R.
Lemon Head 25/abr./2016 às 21:51
Second mission + Complaints
Dang i would not have thought a old looking game could be soo hard.

Tried to play this game on normal on the first mission only got past because i realised i only got the amount of ammo required to shoot down the sat beacons and not much else.

But the second God DANG IT. Really, The amount of ammo you need to shoot down those flying basterds is just stupid. I know there flying craft and all but do you wan this game to be really hard to fairly Wolf3d like ?.

I really love how the hell you did the nock back from missles and weapons and stuff but that super jump, taking 5 health every time Common ?

I love the concept of this game But as it is right now, looks good, plays well but just too little of anything to get my hands on early game to keep me in there.

OH those mines, FRIGGING HELL ??????

throw them, Try and step backwards and still get harmed LIKE WTF ????

Glad i got this on sale, Right now unless patched this game is going to turn even the wanta be player away :(.
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obamafish 25/abr./2016 às 22:03 
Ammo respawns over time. So just keep looking for it on the map and picking it up timely, and you'll never run out of it. Also, different weapons have different armor penetration (see the included manual for details), so shooting an armored opponent with a minigun won't be nearly as effective as hitting them with explosives.

Agreed about fall damage being a nuisance. Sometimes falling off a rolling hill may hurt you more than a nearby explosion.

Try disabling auto-aim (I think the on/off toggle is "backspace" by default), it's enabled by default and often makes it more difficult to hit fast and erratically moving targets.
Lemon Head 25/abr./2016 às 22:08 
i see, thanks for the thoughts, however i need ammo early on as those flying ships go at you quite quick but i will attempt to see how i go but i do not hold much trust for a game that hurts the player more than anything else in the game.
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