The Sea Will Claim Everything

The Sea Will Claim Everything

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hmpf1998 3 Oct, 2017 @ 3:39pm
Finished. but a new location appeared?
It seems like the only thing left to do is saying goodbye to everybody before heading back to The to close the window, yet as I'm doing my rounds doing just that, there's suddenly a new location on the map, Nisakia Island. There doesn't seem to be anything to do, there, though, and you can't move around either. Anybody know what this means?

I also have a few items left in my inventory that I'm not sure I ever actually used, namely, the gloves, the safe key, and the tomb key. I expect these are just items whose absence would have triggered some sort of "you can't do this" response from some other item in the game if I hadn't acquired them already by the time I encountered that item. E.g. the tomb key, I expect, probably opened the tomb of the Timber Tyrant, and the gloves perhaps were needed for taking that burning flower?
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hmpf1998 4 Oct, 2017 @ 11:26am 
Hm. Drinking the homebrewed tsipouro on Nisakia Island teleported me from the island to Antigone's tavern, which mysteriously suddenly has one single topic of conversation again, aside from "goodbye": "hot peppers". However, when I try to take some hot peppers, the game tells me I don't need any more.
hmpf1998 4 Oct, 2017 @ 11:34am 
Maybe there is something else I should have alchemised?
Jonas Kyratzes  [developer] 10 Oct, 2017 @ 4:37am 
The island doesn't really have a purpose; it's just there for you to visit. It was missing from the original version of the game, and the lack of symmetry bothered me.

The tsipouro does indeed teleport you. I think. It's been a while.

Not sure why the "hot peppers" topic reappeared, or is still appearing. Should have a look at that.

As for the rest of the items, you are correct: they're things that got automatically used because you already had them.
hmpf1998 13 Oct, 2017 @ 1:00pm 
Ahhh, thanks for the reply - I was about to go and have a sort of solo beach party there, and consume all the various things I alchem[at]ised a couple of days ago, lol. Just in case something would happen!

Lovely game - really, really enjoyed it. Especially all the books you can click on! So. Many. References. :D I'd probably happily play a game that was just endless rooms of books whose titles you can read.

(I bought it on itch.io, not on Steam, so it's not in my library here.)

BTW, I think we both studied at the same institute & uni (IEAS Ffm), and probably at roughly the same time (2001-2008, in my case). If what I seem to recall of some remark on a games blog somewhere or other, ages ago, is right. I really enjoy the thought that someone who walked the same hallways as I and was taught by the same profs ended up a fantastic indie game creator. :-)
Jonas Kyratzes  [developer] 31 Oct, 2017 @ 11:29am 
Hah! Yes, we did. I was there between 2003 and... uh, some point, I sort of drifted away.
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