Sonic Lost World

Sonic Lost World

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SEGA  [разработчик] 5 ноем. 2015 в 4:13
Sonic Lost World Patch - Public test branch
We would like to ensure that all users experience the best possible performance whilst playing Sonic Lost World, in order to achieve this users MUST meet the suggested minimum specifications as stated on the product page. If you require any further support regarding specific performance of individual GPUs, we’d suggest contacting your graphics card manufacturer.

For any users that are unable to meet the recommended minimum specifications, below we have suggested some command line options that MAY provide better performance in certain scenarios.

It’s important to stress here however, that SEGA doesn’t make any guarantees that these solutions will solve all problems users are experiencing, they are provided to give users freedom to attempt to tailor game performance to individual hardware setups, so that they can enjoy playing Sonic Lost World without issue.

All command line options listed below are unsupported developer functions, users proceed at their sole discretion/risk:

Public Test Branch Access Steps

Click on Sonic Lost World in their steam library, select ‘Properties’.
From Properties select the BETAS tab, and select the publictest branch from the drop down list and close the properties window.
The game should patch (approx. 6mb)


Adding a Command line

https://support.steampowered.com/kb_article.php?ref=1040-JWMT-2947

New commandline options have been added to allow changes to the framerate throttle.

Users can start the game with the following commandline options:

--F30
This will change the expected throttle to 30fps and may help with machines around the minimum spec

--F
This will completely disable framerate locking and allow the machine to run as best as it can, this is the most unstable mode but can be tried as a last resort.

With all speed issues makes sure the game is running on a dedicated accelerated GPU (Check your Nvidia Control Panel or Catalyst Control Center), and try reducing resolution and gfx options to find the best performance.
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Показване на 1-15 от 160 коментара
Sounds like i can test this out.
Wow. I'm so surprised. I was totally expecting them to just let everyone suffer. Got my game working perfectly at full resolution thanks to this. Thank you Sega!
I'll be out of the house for a while yet. Can anyone confirm if this solves the T-Pose issues some of us have had please?
Just need a amd apu fix so we apu users can play
Thank you so much SEGA!
Hello SEGA is Possible to create a fix for this Sonic Adventure 2?
Hi SEGA, I did a video of the bugs present in this beta public test, my hope is that you can fix it
https://youtu.be/ztlia45rSrY
When I locked framerate to 30fps, physics got a little wonky. For example: I can't get the very first Red Star Ring accessible only by spring. Even if I touch it, the game won't register collecting it.
SEGA, please, don't hate some country like Vietnam, don't force us to use VPN to be able to run this game.
Първоначално публикувано от CorTez:
Първоначално публикувано от BX:
Hi SEGA, I did a video of the bugs present in this beta public test, my hope is that you can fix it
https://youtu.be/ztlia45rSrY
--F30 causes these bugs from my testing. --F and no command however, doesn't.

Първоначално публикувано от DalekPuncher:
Fix the damn t pose glitch
https://www.youtube.com/watch?v=_lr6POG3h-8
I am using --F
I'm using --F144. The game runs at 139~144fps on my 144Hz monitor. Doesn't works with fullscreen on.
Thanks SEGA! But the game can't use my Nvidia 820M, it uses my Intel HD 4400 :(
Please could you add in the Anti Aliasing that are left in the shaders. FXAA SSAA and the DLAA since this game really needs it to smooth it out.

And fix the resolution upscaling for this game.

Otherwise it's a pretty good port.
Последно редактиран от Zoney; 5 ноем. 2015 в 11:29
but i still cannot launch the game
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Показване на 1-15 от 160 коментара
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Дата на публикуване: 5 ноем. 2015 в 4:13
Публикации: 160