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Nah they were cool. They were going for an exaggerated comic book aesthetic and absolutely nailed it. The art direction of that entire game was really well-done and cohesive, and Gigantic had a similar art style but with more of a cel shaded painting type of look. I stand firm in my belief that if Battleborn had launched several months before or after Overwatch rather than literally the same month, it would have done significantly better, and if it released today as an OW2 competitor it would be a slam dunk.
Why GB is messing around with Gigantic instead of Battleborn I have no idea but Randy Pitchford is an incomprehensible freak so it's best to just not ask questions aside from what the age of the girls on his flashdrive were.
It's all about publishing rights. Through various happenings Gearbox effectively became the publisher of Gigantic, thus they have the rights to launch servers, modify the game, etc. They do not have the same rights for Battleborn, which has 2K as its publisher. Thus, no BB realunch, unless some kind of deal is made behind the scenes.
Nah, moba/hero shooters are more popular than they've ever been and the pacing of Gigantic sets it a part from many others. It shut down the first time around due to horrid marketing and problems with the studio that ended up getting Motiga shuttered. If even basic marketing is done as a side-project with the explicit intention of being a middle shelf free-to-play Gigantic absolutely has a niche to fill in the modern day.