Windward

Windward

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ArenMook  [developer] 23 Oct, 2015 @ 1:37am
One Year of Windward
Just a little over a year ago Windward launched on Steam Early Access. What did I do to celebrate, you may ask? Why, I was completely absorbed working on the then-upcoming Fall update to even notice. Shame on me!

Well, no matter! Now all of you guys can celebrate by feasting on the changes brought forth by the now-live update including new ships, improvements in questing / trading, adjustable amount of pirate towns, ship stat rebalancing, changes to how ships are unlocked, and more importantly -- a great deal of modding improvements.

Ship customization has reached a new level with the addition of support for colored symbols and customizable pennants. Server admins can upload an assortment of custom symbols and pennants using the new /upload command making truly custom looking factions or creating custom rewards for players via the /createSymbol and /createPennant commands.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=540057846
Better yet, it's now possible to upload entire new ships, easily making them a part of the game without requiring your players to download any mods. Those willing can even replace all existing ships with custom ones set in a completely different era.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=537065620
Those were quite fun, by the way!

If modding is to your liking, definitely check out this update and watch the step-by-step video that shows exactly how to add custom content to Windward.

Git to da choppa!
https://www.youtube.com/watch?v=UE40pLt1VLw
As usual, the full patch notes can be found on Google Docs[docs.google.com].