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Seriously, 1E is my all time favorite edition of AD&D, and I'm not seeing much of anything resembling it in this.
The clunky and blatantly sexist prototype is your favourite edition?
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Anyway, Icewind Dale is based on a modified version of 2nd Edition.
(As robomagon mentioned, it has some elements of 3rd blended in.)
Think of it as "2.5E".
The only real bits from 3rd edition is a game option to turn 2nd edition backstabbing into 3rd edition Sneak Attacks/Crippling strikes. And Paladin's being immune to fear.
DISCLAIMER: I have not played 4E or 5E
Also, what's sexist about it? Women are not as physically strong as men. They represented that fact in the rules. IIRC That table was actually reversed for Drow, because their men weren't as physically strong as their women.
Thats all Baldur's gate stuff.
I know. That's what I lead with in my original post. :P
You could argue women on average aren't as strong as men, but if you compare a male and a female, it doesn't mean that the male will necessarily be stronger. Statistics are not a good representation of the individual.
Either way, adding in that penalty just discourages female characters from rolling as physical classes, which is a pretty lame restriction to make your players deal with.
One of the goals of AD&D 2E was encourage roleplaying rather than powergaming. I think they dropped the ball on this one for the sake of political correctness. Imposing limitations on your PCs based on their backrounds usually helps with roleplaying.
As for lame restrictions: I'm sure players would love to be able to do all sorts of crazy stuff to make their fantasy lives easier. Doesn't mean any DM worth the title should let them unless they can come up with a good in game reason for their character to have said ability.