Icewind Dale: Enhanced Edition

Icewind Dale: Enhanced Edition

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Script overriding manual action
I'm having trouble with my Sorcerer, and being forced to micro-manage her more as a result. When I have a script active on her, and try to cast a spell, she refuses to cast and instead resumes using her sling. I don't remember having this problem with my mages while playing the original back in the day but I could be mistaken.
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Use a different script
My Mage uses Ranged, somehow I have not this issue. But if your character interrupts his casting to shoot, then use Passive.

For Bard i used Bard-controlled
For Thief - Thief Scout to keep it always in shadow, still very messy
For Cleric - Passive or Druid Offensive/Defensive - this way Cleric uses all his heal spells on party, that very hard to do manually
I usually remove scripts and turn off the Party AI...it's an old habit and not terribly realistic but does prevent a lot of stupid blunders by your party.
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