The Solus Project

The Solus Project

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Gonzaxpain 6 Jun, 2019 @ 3:21pm
Index Controllers support??
Well, this is one of the games I'm looking forward to replaying on my Index once it's out and I'd really like to know if you intend to add some kind of support for the new controllers even if it's just basic support, nothing fancy, just the same as we have now with Touch on the Rift.
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Showing 1-4 of 4 comments
markus.arvidsson  [developer] 25 Jun, 2019 @ 8:37pm 
Hey, yes this is planned in our final update of the game.
Gonzaxpain 26 Jun, 2019 @ 12:51am 
Originally posted by markus.arvidsson:
Hey, yes this is planned in our final update of the game.

Awesome! I can't wait for my Index to arrive in two days and replaying Solus for the third time on it.

You should make a sequel to this gem of a game, by the way.
Ocelot 29 Jun, 2019 @ 1:33pm 
Originally posted by markus.arvidsson:
Hey, yes this is planned in our final update of the game.
Any ETA? Is it this year or the next?
Last edited by Ocelot; 6 Jul, 2019 @ 6:20pm
Corben 18 Jul, 2019 @ 4:33am 
Originally posted by markus.arvidsson:
Hey, yes this is planned in our final update of the game.
I just got my Index yesterday, and as I still haven't finished The Solus Project, I wanted to continue with the new Index controllers. Especially as I still had the problem to hold the torch with the Vive Controllers, where the angle changed by 90° compared to the previous update.

Nevertheless, are you looking into those angles as well?

Do you have any ETA for your final update? Is the 411finalbuild a beta for that? Do you have a changelog we can have a look into? I'm asking especially for that issue, where your head is being adjusted relatively to the ground, if you just do a minor step on a not plain surface ingame, which can cause nausea pretty quick if you don't stand still ;)
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