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Anyway, since I had no desire to spend a single second more in this gods forsaken world, I checked online and learned I had to access Farley's and Josef's pods in order to open a door to advance.
First off, how in the world were we supposed to figure out which pods to access, other than guessing? I had actually already accessed Farley's, because she seems to be the main character of the story. But why Josef? Why Farley, for that matter?
Second, even if I totally missed something that flat-out said "access Farley's and Josef's pods to continue," what does that have to do with opening the door? How exactly are those two things connected?
I saw the broken panel by the door that said "222," but entering that into the pod access panel didn't seem to do anything. What am I missing here?
Thanks!
The first pattern I tried (I thought) was 222, and it took me to a Villein pod. If 222 was Josef, then I guess I did that wrong the first time.
Thanks!
On Maray, I took the tram after solving the maze, and arrived at the pods. At that point I had saved the game, quit, and loaded from that point the next day. When I went to see the wounded Villein up the path, the screen was on top of him, but it was dark. The code "222" that is supposed to appear was not visible. This would be a pretty big hint for which pod number to dial into the elevator. Just a PSA and a suggestion for a future patch, if possible. Did anyone else see this behavior?
Hi everyone, so I'm at the part just after the maze, where you are supposed to go in the room with the hurt Alien, and it said the door is supposed to open, then you are near the red box.
My problem is that I checked if I didn't forget anything, and I didn't, but when I go to the room with the hurt Alien, first the door won't open, but when I looked over video, the panel/screens that are supposed to be on the wall on both side of the door are not, one is broken near the Alien, also, in my case, there is a machine with the code (you know the circle you join to each other) that allow me to open an other door, but on the video I watched, this machine is not supposed to be here...
I believe that there are two different ways the area with the wounded alien can be generated, one with a broken screen lying on / beside him, one with about four of them still mounted to the walls. In either case, the screens should be showing the number 222, though it appears there's a recent bug that sometimes prevents that from happening. If you check the book on the table, you'll see that the mayor's pod is 222. That is a very broad hint.
About the screen on the floor, yes nothing is appearing on it, I also checked the book, there was in fact a lot of writing like a record book or something and some pattern (I though would be for the machine but I can't use on it, not enough dot). Well, I'm kind of stuck still because if that door doesn't open I can't finish this part...I'll try to look more in the game and on internet. Thank you again !
As for the screens, that does seem to be a recent bug. The screen on top of the wounded Villein did show me the 222 both times I saw him... but it seems you can have hanging screens rather than the one on top of him. Or could. Maybe the bug is that it would display the code on the hanging screens, but forgot to change where the screens appeared? So the code is displayed on screens that are not there...
Some people have reported that the screens on the wall are missing since a recent patch... makes it hard to proceed if the fallen screen is missing or dark.