Servo
Servo Status 6/03/16 - Beta 6
Thanks for your patience everyone - here's a quick word on the game update, Beta 6, that we're planning.

It will be a balance review on the game as a whole, looking to make it faster. We'll be looking at movement speeds as well as damage values to help pick up the pace and the fun. It's about looking for a sweet spot where Servos are able to kill targets with less standing around and firing.

We're also looking to knock off some bugs, such as players being unable to dodge an Orbital Strike from an AI Servo and making the parts buying experience less overwhelming for newer players.

We'll let you all know of the ETA for Beta 6 when it's further along in development.
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Showing 1-10 of 10 comments
facciola007 3 Jun, 2016 @ 2:33pm 
Thanks for the update.
Draco 4 Jun, 2016 @ 10:16am 
No scary changes so far, I'm grateful for that. Looking forward to seeing the balance changes
Van_Thunder 20 Jun, 2016 @ 10:01am 
Here's a quick update on what's been going on with Servo. Initial balance and changes are in and we've started playtesting and iteration on those to make sure the changes make the game fun, and to tweak them where needed.

We'll post more updates as progress is made.
Draco 20 Jun, 2016 @ 2:57pm 
Originally posted by Van_Thunder:
Here's a quick update on what's been going on with Servo. Initial balance and changes are in and we've started playtesting and iteration on those to make sure the changes make the game fun, and to tweak them where needed.

We'll post more updates as progress is made.
Any standout changes? The units were almost all really good in beta 5 imo, except for the poison one, and maybe behemoths being OP as heck.
Van_Thunder 22 Jun, 2016 @ 9:33am 
I need to play more before I'd start calling out changes - I should be PTing later today.
Schism Navigator 3 Jul, 2016 @ 8:09pm 
Anymore on this?
Van_Thunder 6 Jul, 2016 @ 7:38pm 
Not too much to add since the update on June 20 - mainly our heads are down and we're working. ...well except for the July 4 long weekend. :) I'll put together another update for next week with where we're at.
Draco 7 Jul, 2016 @ 12:44am 
Thank you.
Kevio 12 Jul, 2016 @ 8:35am 
Thank You
Hammish 14 Jul, 2016 @ 4:50am 
\o/
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