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Nahlásit problém s překladem
Problem signature
Problem Event Name: BlueScreen
Code: 116
Parameter 1: ffffc08f20cdd460
Parameter 2: fffff806456ca410
Parameter 3: ffffffffc000009a
Parameter 4: 4
Specs:
Win10 Home 64bit
CPU: Intel Core i3-9100
GPU: NVIDIA GeForce GTX 1030
############################################################################################
ERROR in action number 1
of Alarm Event for alarm 0 for object obj_create_boss:
Unable to find instance for object index 54
at gml_Script_scr_string_dialogue_true_luna
############################################################################################
gml_Script_scr_string_dialogue_true_luna (line -1)
gml_Script_scr_dialogue (line -1)
gml_Object_obj_create_boss_Alarm_0
specs:
Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz 3.50 GH
ram 16.0 GB (15.8 GB usable)
rtx 3050
Windows 10 Pro v: 22H2
___________________________________________
############################################################################################
ERROR in action number 1
of Alarm Event for alarm 0 for object obj_create_boss:
Unable to find instance for object index 54
at gml_Script_scr_string_dialogue_true_luna
############################################################################################
gml_Script_scr_string_dialogue_true_luna (line -1)
gml_Script_scr_dialogue (line -1)
gml_Object_obj_create_boss_Alarm_0
Same here :/
___________________________________________
############################################################################################
ERROR in action number 1
of Alarm Event for alarm 2 for object obj_heal_gui:
Unable to find instance for object index 56
at gml_Object_obj_heal_gui_Alarm_2
############################################################################################
gml_Object_obj_heal_gui_Alarm_2 (line -1)
I can confirm that Kazuya nuzurumi's bug report from 9/9 is accurate, having run into the issue twice. On a related note, I found that completely draining your permanent health while having non-permanent HP (ex. sacrificing the goat in Nadine's room while on one heart) results in immediate death.
Another issue I came across is that killing Wake Up (and its variations) exactly at 0 health with Root does not provide an upgrade menu.
I've also noticed that if you already have poison on a turn when you're poisoned again, the initial poison damage is not dealt to you.
I love the atmosphere and gameplay loop of this game, and I can't wait for a full release!