Infinifactory

Infinifactory

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Is there a way to mod the counter to go up to twelve (12)?
Why does it only go up to nine? clocks easily fit twelve increments in a circle and it's perfectly legible even from a distance so it's probably not for visual reasons. Is it simply too OP to have 3 extra increments? for that matter why is there even a limit? its not like having however many blocks you want be counted would somehow break any puzzles or the game. (at least not any more than the ♥♥♥♥♥♥♥ rotator)
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gtw 20 Mar @ 5:41am 
I also don't know why it only goes up to 9, but you can make something that counts to 12 by chaining two counters together. For example, attach a pusher to a 6-counter, put a platform block on the end of the pusher, then position a 2-counter so that the platform block activates that counter when the pusher extends. Then you effectively have a counter that counts to 12, although it'll be delayed by 1 cycle.
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