Only If

Only If

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stan 26 Jul, 2014 @ 6:20am
Several problems (Linux)
Hi, I tried the game and quickly had several problems with it:

- The game starts in fullscreen, I prefer windowed, but there is not option for that. (Although it’s not a deal breaker as long as alt-tab works correctly.)

- The volume was a bit too low, but there is no option for that.

- I tried to change my system’s volume, but couldn’t because even though alt-tab worked, the mouse pointer was constantly being reset to the middle of the screen even when the game’s window wasn’t focused.

- Alt-F4 didn’t work to exit the game (ESC on the main menu didn’t seem to work either) so I had to alt-tab out of the game, press Alt-F2 to get a "launch command" prompt, and use xkill to terminate the process.

- After the initial cinematic, once the character gets up from the bed, the view started turning left (or maybe right…) non stop until I moved the mouse, then it got stuck… then didn’t move like I wanted… I think it’s a common problem with Unity games in fullscreen on Linux. Might have been fixed in recent builds of Unity, not sure.

My system: Arch Linux 64 bit, with the Xfce desktop environment and the Compton compositor.
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Showing 1-15 of 21 comments
Jurgen 26 Jul, 2014 @ 7:01am 
ditto plus very bad tearing for me...

Manjaro AMD64 (Xfce spin)
GTX 780 with the 340.24 blob
stan 26 Jul, 2014 @ 7:13am 
Originally posted by DeadWire:
ditto plus very bad tearing for me...

Manjaro AMD64 (Xfce spin)
GTX 780 with the 340.24 blob
I also have an nvidia card (GTX 660) with 340.24, but Compton is set to remove tearing here which is probably why I didn’t notice it.
Last edited by stan; 26 Jul, 2014 @ 7:13am
Jurgen 26 Jul, 2014 @ 7:19am 
Originally posted by stan:
Originally posted by DeadWire:
ditto plus very bad tearing for me...

Manjaro AMD64 (Xfce spin)
GTX 780 with the 340.24 blob
I also have an nvidia card (GTX 660) with 340.24, but Compton is set to remove tearing here which is probably why I didn’t notice it.

I just shut the compositor off entirely before gaming, it's not making much difference in this case though
Last edited by Jurgen; 26 Jul, 2014 @ 7:19am
adolson 26 Jul, 2014 @ 7:27am 
Similar problems here. Just keep staring at the ceiling and can't do anything. Lots of tearing prior to that.

Was able to quit using the Mod key in GNOME3 and then click the X on the little preview window.
Cale 26 Jul, 2014 @ 8:08am 
Same here. NVIDIA GeForce GTX 770 running the 319.60 NVIDIA driver.
Last edited by Cale; 26 Jul, 2014 @ 8:10am
bongzilla 26 Jul, 2014 @ 9:10am 
having the same problems, except it locks my view at the ceiling in the 1st room and then the game completely freezes up. Gotta Alt+Tab out and kill it. Looks like otherwise though, at least the ceiling anyway.

My system: AMD A10 APU w/ Radeon 7660D running OpenSuSE 13.1 64-bit KDE
Gigakoops 26 Jul, 2014 @ 9:51am 
I can move around fine, but the room you wake up in has awful tearing in it. I also have to use [Super]+W and click the "X" on the game's window in order to quit.

OS: Ubuntu 14.04 "Trusty Taur"
OS Type: 32-bit
Memory: 1.7 GB
Processor: AMD Sempron(tm) M120
Graphics Card: AMD Radeon HD 4250

Last time I posted an issue with Linux I was asked if I was using Mesa, so yes, I am using Mesa.
Last edited by Gigakoops; 26 Jul, 2014 @ 9:52am
nail 26 Jul, 2014 @ 12:43pm 
Freezes in under a second, only alt+tab will fix it, at which point it freezes again. Mouse polling is ridiculously high, and can't find how to change it. For the OP, alt+F11 will take it out of fullscreen, but it doesn't fix any of the problems. For the developers, Rust had this issue, it was fixed by compiling again using the latest verion of Unity.
ckrucke 26 Jul, 2014 @ 8:14pm 
Same staring at the ceiling in the first room issue for me. I can WASD move around, crouch, jump, and if I tug sometimes my view comes down, but it always goes right back to staring at the ceiling. Frequently becomes unresponsive too, but alt-tab fixes that.

Linuxmint13 on a 2.6 duocore, nvidia 7800gs with the 304.117 drivers, which is the most recent one that supports the card.
Felipe Cardoso 27 Jul, 2014 @ 2:28pm 
Originally posted by ckrucke:
Same staring at the ceiling in the first room issue for me. I can WASD move around, crouch, jump, and if I tug sometimes my view comes down, but it always goes right back to staring at the ceiling. Frequently becomes unresponsive too, but alt-tab fixes that.

Linuxmint13 on a 2.6 duocore, nvidia 7800gs with the 304.117 drivers, which is the most recent one that supports the card.

Same problem here, on Arch Linux with ATI Radeon
Alzarath 27 Jul, 2014 @ 7:12pm 
When I move the mouse the game freezes. Clicking or switching between windows fixes it, but of course freezes again when I try to move the mouse. Also ditto for the camera being forced upwards.

Changing the window size doesn't change what I assume is the Field of View, so if you start the game in a tiling window manager and full-screen it, the camera will feel very awkward.
Last edited by Alzarath; 28 Jul, 2014 @ 12:41am
Skully 28 Jul, 2014 @ 12:30am 
Plays great, no game breaking issues. Only problem is screen tearing, but I get that in all Unity games. Mouse is too sensitive aswell, would be good to be able to adjust in a options menu.

Manjaro 64bit kde
i74770k cpu
GTX660ti 2gb 340.24 driver
16gb ram
F1Sh 28 Jul, 2014 @ 10:38am 
<- All of the bugs above
Manjaro 64bit
Bloo Alien 29 Jul, 2014 @ 11:39pm 
Originally posted by ckrucke:
Same staring at the ceiling in the first room issue for me. I can WASD move around, crouch, jump, and if I tug sometimes my view comes down, but it always goes right back to staring at the ceiling. Frequently becomes unresponsive too, but alt-tab fixes that.

Linuxmint13 on a 2.6 duocore, nvidia 7800gs with the 304.117 drivers, which is the most recent one that supports the card.

This is exactly the issue I face on extremely similar hardware (with a bit better graphic card and more recent drivers, but the same bug/issue).
ckrucke 14 Aug, 2014 @ 10:41am 
Just d/l'd 800something meg of update. As far as I can tell, nothing has changed at all.
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