RimWorld

RimWorld

Modding rimworld in a nutshell
Start Oh I am only going to put a few mods, the vanilla expanded stuff and some space kobolds....


END

I have 400 mods, and I am trying to figure out which one causes the textures for the kig-yars to break when I put a pawn in a tank. AAAAA.
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Showing 1-10 of 10 comments
A kobold 🎖 29 Sep @ 10:37am 
Did you just no one cares a joke post?
GUN 29 Sep @ 11:10am 
The no one cares guy has played 1,125 days worth of Rimworld, if those days were 7 days per week and 8 hours per day! I dont think he cares much about life so dont take it to heart!
Last edited by GUN; 29 Sep @ 11:10am
Ah, So he just doesn't get a joke. Also I found the problem, a mod I added that allowed pawns to emote was breaking humanoid alien and vehicles... for some reason. if you put them together it would completely break them.

Niche issue though. EAsily fixed. That said the topic was a joke.
Originally posted by GUN:
The no one cares guy has played 1,125 days worth of Rimworld, if those days were 7 days per week and 8 hours per day! I dont think he cares much about life so dont take it to heart!
https://www.youtube.com/watch?v=yytbDZrw1jc



Originally posted by A kobold 🎖:
Ah, So he just doesn't get a joke. Also I found the problem, a mod I added that allowed pawns to emote was breaking humanoid alien and vehicles... for some reason. if you put them together it would completely break them.

Niche issue though. EAsily fixed. That said the topic was a joke.
https://www.youtube.com/watch?v=RMRzwXpUr1E
A kobold 🎖 29 Sep @ 2:38pm 
... dude, do you have any personality or is memes the only thing you can psot?
Originally posted by A kobold 🎖:
Did you just no one cares a joke post?

No
Originally posted by A kobold 🎖:
... dude, do you have any personality or is memes the only thing you can psot?
https://www.youtube.com/watch?v=eaeZ3RrzpLA
Wolfguarde 29 Sep @ 11:22pm 
Originally posted by A kobold 🎖:
Ah, So he just doesn't get a joke. Also I found the problem, a mod I added that allowed pawns to emote was breaking humanoid alien and vehicles... for some reason. if you put them together it would completely break them.

Niche issue though. EAsily fixed. That said the topic was a joke.

HAR seems to be the culprit for nearly every issue I've had with my modlist since trying to get the game going again with the 1.5 release. A lot of mods seem to not be able to play nicely with it for whatever reason, and I only ever get a day or two of testing done before it breaks again from something updating.
Yeah, I was able to reduce the problems by actually downloading a mod loader. but damn.
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