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The animations take so much time it would be much faster and convenient if we had a faster animation button so it don't take forever at each time we start a test.
Thanks
- There should be text upon mouse rollover of the icons in the menus. You can't always tell what each icon does just by looking at the graphic, and without text you are forced to click everything just to see what it does.
- The options has a text tutorial of how to play which is nice, but actually reading it is a pain. Neither the mouse wheel nor the down arrow key scrolls through the text. The only way to scroll is to left click and drag. This is rather annoying when you are only trying to read.
- Please add Steam Workshop. This game would be perfect for it.
I hope I was clear enough for you to understand what I mean. Nothing I mentioned is game breaking or anything serious like that, just minor things that would make it feel more user friendly. Great job on a nice, fun puzzle game that is pleasing to the eyes!
It's possible that the distinction, if any, is already explained in-game and I just missed it. But if those are two separate things maybe that could be conveyed clearer in the UI somehow?
-Edit. sorry just realized this was the bug/improvement feedback section!
EDIT: I just tested this and no, the initial tap on an object to get its name does NOT count as a hint. Just the subsequent taps on the (>) button. I'll see about making this clearer in the Help text.
EDIT2: The tutorial does differentiate between getting the name of an object and a hint: Your first CLICK on an object tells you what it is. Then CLICK the right arrow for HINTS about how to use it.
I added clarification text in the Game Play help screen about this. Here's the updated description:
(You can click an object for its name and still earn “No Hints Used” Achievements.)
Sorry for my delay in responding! And I'm glad you love the game!
Good point. I've added this to our bug database.
Another good point. I've added this to our bug database.
I've seen this request a few times. If I understand it correctly, this would allow others to create levels or mods to the game?
Thanks again!
UPDATE: In the new version, coming in mid-March, we were able to fix the scroll issue. So in this version, all screens with text can be moved through by either the scroll wheel, or the up/down arrows on your keyboard. The other issues remain in our bug database, maybe for a future update.
What I do is just play through the whole game again from start to finish and complete each level with one prune. There are no achievements for getting two prunes, but it's still fun to see what other shortcuts you can come up with.