Tower of Mask

Tower of Mask

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anything in the game procedural?
map layouts same each playthrough? does anything change for a second playthrough? any plans to add some randomizer?
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The level layout is not procedural, so yes they are the same each playthrough.

I dont know for sure if there are plans to add a randomiser but considering the game is made by a solo developer, I do not think he has the capacity to do such a thing.
Papertip Studio  [developer] 13 Jan @ 9:59pm 
Thank you for your question.
This is a linear progression dungeon crawl with no procedural map generation.
The only randomness is the item drop probability and its grade.
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