Assassin's Creed Unity

Assassin's Creed Unity

What makes Assassin's Creed Unity so special?
Good morning everyone.

Recently I purchased Assassin's Creed Unity, and came to realize that its game-play, open-world setting and parkour are indeed among the best that the franchise has seen.

Though I would still like to ask those of you who have been with the franchise longer what makes Assassin's Creed Unity still one of (if not) the best Assassin's Creed game, when stacked up against the newer ones.
< >
Showing 1-8 of 8 comments
asarokk 4 Jul @ 8:24am 
Special? Perhaps Unity retained some of the Assassin's Creed appeal because its gameplay and parkour still resembled its precursors. For that reason I enjoyed Unity alright but I wouldn't say it was among the best that the franchise has seen. The story just isn't that great. Still credit where credit is due, I'm happy the developers didn't include the happy-ever-after trope in the story.

Black Flag and Syndicate are far better. In my opinion the Ezio trilogy is and will always be the best. Even with the use of better engines, I'm pretty sure that the Assassin's Creed franchise will never produce games that will surpass them.

Edit: Oh and I've been with the franchise since the release of Assassin's Creed 1.
Last edited by asarokk; 4 Jul @ 8:25am
Originally posted by asarokk:
Special? Perhaps Unity retained some of the Assassin's Creed appeal because its gameplay and parkour still resembled its precursors. For that reason I enjoyed Unity alright but I wouldn't say it was among the best that the franchise has seen. The story just isn't that great. Still credit where credit is due, I'm happy the developers didn't include the happy-ever-after trope in the story.

Black Flag and Syndicate are far better. In my opinion the Ezio trilogy is and will always be the best. Even with the use of better engines, I'm pretty sure that the Assassin's Creed franchise will never produce games that will surpass them.

Edit: Oh and I've been with the franchise since the release of Assassin's Creed 1.
Cool. Thanks for your insight.
solidap 4 Jul @ 11:22am 
I think Unity is far better than Black Flag. Much more variety and complexity in the combat and parkour. Black Flag felt more arcadey and got old and repetitive rather quickly. So in that regard I think AC3 is also better than it. Haven't played Syndicate yet so can't comment there.

But to answer the topic, I think Unity is just the last AC "traditional" game to get a big budget and proper development time. Meaning it has well designed combat and parkour as well as a historical setting recreated with meticulous detail. Most of the AC games since have had very troubled development and thematically feel like fantasy/sci-fi games
Originally posted by solidap:
I think Unity is far better than Black Flag. Much more variety and complexity in the combat and parkour. Black Flag felt more arcadey and got old and repetitive rather quickly. So in that regard I think AC3 is also better than it. Haven't played Syndicate yet so can't comment there.

But to answer the topic, I think Unity is just the last AC "traditional" game to get a big budget and proper development time. Meaning it has well designed combat and parkour as well as a historical setting recreated with meticulous detail. Most of the AC games since have had very troubled development and thematically feel like fantasy/sci-fi games
Thanks. To be honest, I have similar thoughts about the more "modern" Assassin's Creed games despite never having touched them or purchased them, and which came out since Unity (though I guess Syndicate can technically still be considered a classic Assassin's Creed game, as it appears to prioritize the old game-play formula).

I'm still open to other thoughts and opinions fans may have on Unity, and whether it's follow-up Syndicate is worth checking out sometime this year or not.
Last edited by Talion 2024.; 4 Jul @ 11:45am
asarokk 4 Jul @ 12:15pm 
Sure. In general, Unity hasn't garnered a lot of support from gamers and has received harsh criticism, most of which stems from Ubisoft initially releasing an unfinished game-breaking mess that took quite a while for them to fix. Many quit the game right there and then, reluctant to give the game a second chance. I personally waited a year and it still wasn't quite there yet. First time I actually finished Unity was in 2017. I don't remember any other Assassin's Creed game making a debut like that.

But all of that is irrelevant, ultimately it doesn't matter what other people think :BEobserver: as long as you yourself like it.
When Assassin's Creed: Unity (AC:U) was initially released it had some many game crashing bugs due to rished up development that Ubi$oft had to offer Assassin's Creed Chronicles: China trying to make ammends with the players / customers backlash. :steamfacepalm:
And in fact quite a few of those game bugs are still present in the current version of the game. I've seen more of that sort of those bugs playing 60h of AC:U when compared to the slightly better Assassin's Creed: Syndicate (AC:S) when playing over 100h and I've yet to see a huge bug.

Imho, it's still one of the worst AC's ever released on par with the initial remaster of Assassin's Creed: Liberations - HD from the PS Vita console into the PC.
A few of my personal pet peeves with AC:U is that it had such a darn rushed development that you can't even pick up the bodies to hide those if you're doing side activities and have to defend innocents by killing criminals (many times those being red clothing, thus templar followers). And those are the forking same "fetch the stick" side activities that I've mentioned in other AC's reviews that are specifically designed to artificially prolong the game in order for you to obtain cash when doing increasingly amounts of those to get the next said cash reward in what's a deviously unbalanced game pushing you into the in-game's Store to "pay to progress faster" by paying to obtain better weaponry, outfits gear, etc. :steamthumbsdown:
The other proving point to that is that you can't hone Arno's Assassin skillset apart doing the main questsa and/or being forced into the Co-Op mode to play with other players or simply try it solo, which is obviously harder to pull off successfully.
The story telling is so full of clichés and poor that it innevitably leaves you with a sore taste of what the AC's saga / franchise used to be. And quite obviously that also impairs into what's supposed to be Arno's character development as a person.

I'm currently trying to muster enough courage to finish my AC:U 1st playthrough and it also doesn't bother me the slightest that the game still solely has one single save, particularly whne compared to all other AC's titles, even after all these years of so called 'updating' / 'patching'. And you want to know why? It's simply because I don't have the slightest urge to replay something this bad.
In overall and putting it in a rather simplistic manner, AC:U simply isn't worth your casha investment. :baa:
Last edited by Basan™; 4 Jul @ 1:50pm
Originally posted by Talion 2024.:
Good morning everyone.

Recently I purchased Assassin's Creed Unity, and came to realize that its game-play, open-world setting and parkour are indeed among the best that the franchise has seen.

Though I would still like to ask those of you who have been with the franchise longer what makes Assassin's Creed Unity still one of (if not) the best Assassin's Creed game, when stacked up against the newer ones.
I have not really tried any new AC games, but I am currently still trying to 100% every AC game. I have finished every game up until AC:Unity. My opinion? Well, I have not finished the game, YET., but I can already tell it's bad. Not as bad as AC3(AC3 for me was the worst of them all, mainly because of all the game breaking bugs and glitches). Unity too is just full of bugs that just ruin the game for me.(Broken physics, missions that randomly glitch out, some other weird stuff that I can't even explain).. Parkour are among the best? What ? For me it feels like one of the worst, (AC3 was the worst of them all), mainly because Arno just sometimes doesn't feel like doing parkour and just stops or does something unexpected. It could be my fault because I am using xbox controller, but idk, I don't think this should be an issue for a game that has controller support. Graphics are beautiful IF they work and do not seizure artifacts on screen.

Well, yeah, I have not completed the game yet, but it doesn't look good. But that is only my personal opinion. :VGRUMPY:
asarokk 4 Jul @ 4:01pm 
Originally posted by Basan™:

When Assassin's Creed: Unity (AC:U) was initially released it had some many game crashing bugs.............
Imho, it's still one of the worst AC's ever released on par with the initial remaster of Assassin's Creed: Liberations - HD from the PS Vita console into the PC. .........deviously unbalanced game pushing you into the in-game's Store to "pay to progress faster"[/b] by paying to obtain better weaponry, outfits gear, etc.[/u] :steamthumbsdown:
.......... The story telling is so full of clichés and poor that it innevitably leaves you with a sore taste of what the AC's saga / franchise used to be. And quite obviously that also impairs into what's supposed to be Arno's character development as a person...
I'm currently trying to muster enough courage to finish my AC:U 1st playthrough.. It's simply because I don't have the slightest urge to replay something this bad.
In overall and putting it in a rather simplistic manner, AC:U simply isn't worth your casha investment. :baa:

Oh I just knew you wouldn't be able to resist trashing Unity and what Ubisoft has become with all the passion you can muster.

It is truly regrettable how greed has reshaped Ubisoft's intentions when developing games. They can't seem to create a game anymore that isn't "pay to progress faster" and purposefully designing equipment and mounts that are so generic and lackluster that buying custom ones is a temptation few can resist. Not to mention, you can't just buy the damn thing. You need to exchange your currency into helix credits, so some of it will literally go to waste. It's beyond infuriating.

(Edit: And homage to the "pay to progress faster" to make upgrading equipment so painstakingly slow and menial is criminal. Even if you are constantly running around gathering resources, the amount you need to upgrade just one piece is staggering. That and the price is through the roof. Once you've gathered the required amounts, you've already leveled up a bunch and yet again have to set out hunting for resources and more coin. It completely prevents one from enjoying the story. It wasn't quite so bad with Origins or Valhalla, but oh with Odyssey? It's only gotten worse. I haven't even looked at Mirage.)

This is exactly one of the main reasons they won't produce anything like the Ezio trilogy again.
Last edited by asarokk; 4 Jul @ 4:10pm
< >
Showing 1-8 of 8 comments
Per page: 1530 50