MUDANG: Two Hearts

MUDANG: Two Hearts

Don't forget about implementing a shoulder swap!
The game is capitalizing on the tactical theme.
Don't keep the camera fixed on the right side. Allow shoulder swap, even when walking.

Think about it
- if you have cover in front of you diagonally to the right, your vision will be blocked, even if the player character model is exposed to shots
- if you have cover in front of you diagonally to the left, the vision is clear.

If the camera is fixed, it sort of forces the player to go around everything on the right side.
If the game is meant to be tactical - allow the player to choose their approach. Allow switching shoulders. It's a basic TPS functionality.
Última edição por h̴one̵st̷.snake̷.̷; 16 de jul. às 11:44
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I may need to re-watch vids>>>but i see the point!
LazyAmerican 19 de jul. às 11:21 
I just assumed this would be a thing, if it isn't already.
MUDANG_EVR  [desenvolvedor(a)] 29 de jul. às 19:56 
Escrito originalmente por h̴one̵st̷.snake̷.̷:
The game is capitalizing on the tactical theme.
Don't keep the camera fixed on the right side. Allow shoulder swap, even when walking.

Think about it
- if you have cover in front of you diagonally to the right, your vision will be blocked, even if the player character model is exposed to shots
- if you have cover in front of you diagonally to the left, the vision is clear.

If the camera is fixed, it sort of forces the player to go around everything on the right side.
If the game is meant to be tactical - allow the player to choose their approach. Allow switching shoulders. It's a basic TPS functionality.
You’re absolutely right—and we couldn’t agree more about the importance of tactical flexibility.
Great news: shoulder swap while walking is already implemented! We made sure players can dynamically switch sides to maintain clear lines of sight and adapt to cover in any direction.
Thanks again for thinking tactically—we’re building this for players like you. 🎮🫡
MUDANG_EVR  [desenvolvedor(a)] 29 de jul. às 19:57 
Escrito originalmente por LazyAmerican:
I just assumed this would be a thing, if it isn't already.
You’ve got good instincts—yes, it’s already in the game!
We knew players would expect it, especially in a tactical shooter, so we made sure shoulder swapping works seamlessly. Thanks for checking! 🙌🎮
Escrito originalmente por MUDANG_EVR:
Escrito originalmente por LazyAmerican:
I just assumed this would be a thing, if it isn't already.
You’ve got good instincts—yes, it’s already in the game!
We knew players would expect it, especially in a tactical shooter, so we made sure shoulder swapping works seamlessly. Thanks for checking! 🙌🎮

Lovely.

It's on top of my mind since I recently tried to play Splinter Cell Blacklist and The Last of Us 2 and found to my horror that despite the games being otherwise bomb - this absolutely crucial function and its drawbacks were not considered.

It's a good thing you guys are ahead of the curve.
Looking forward to release.
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