Avatar: Frontiers of Pandora

Avatar: Frontiers of Pandora

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Texture bug
The Texturen are bugged. Games run on ssd. When i restart the game, then i have no Texture bug. The texture Look like missing textures or wrong Texturen. Anyone the them Problem?
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Showing 1-13 of 13 comments
The game DOES NOT like if your system does not EXACTLY mesh with it. Mess around with your graphics settings and increase the size of your paging memory, see if that fixes it. basically the game hates NVIDIA graphics cards that are wither too good or not good enough or are good enough but the most recent driver is somehow not fully compatible despite one from 4 months ago working fine.

Mess with the resolution upscaling method as well over in the video settings. (why they have a video AND a graphics setting a have no clue)
Last edited by Shining_Darkness; 20 Jun @ 8:45pm
You don't have enough vram. Nothing related to what type of gpu you have, besides the vram amount, pcie generation can help slightly also you have to have a motherboard that supports that, rebar can also help.
Options.
Lower resolution.
Use lower scaling options for fsr/dlss.
Lower graphics settings that impact vram the most, you can start with texture streaming and object details.

With nvme pcie gen 4 and rtx 4070 I use FSR quality and fixed scaling, with ultra settings and object details at max. With fsr ultra quality I would have to lower some graphics settings, but I don't wanna waste time on that at the moment.
Last edited by IchigoMait; 21 Jun @ 5:52am
I had that problem but it went away when I turned off Frame Generation and restarted. Are you using Frame Generation?
I have a 4090. vram is Not the Problem. When i close the game to the start Menu and i start it again, then i have no bugs
Originally posted by Geeks On Hugs:
I had that problem but it went away when I turned off Frame Generation and restarted. Are you using Frame Generation?


Yes i using it. I think this is a Frame Generation
Ty for help☺️
The same errors with my 4090, navigating in the map and then sometimes certain ground textures go crazy.
It can also happen depending on the time of day in the game.
Everything was fine until the latest graphics driver.
Restart the game and it should be ok again.
But I found out that it has to do with opening the menu and the map.
At least I can reproduce that and now I know that it can happen with Nvidia cards.
Last edited by ftxglanzman; 25 Jun @ 11:14am
ive noticed bugs with fsr3 and frame generation (not sure if used in conjunction or alone)
whereby i had black/missing textures in some locations.

went away when i switched to dlss quality.

swiching to dlss after fsr3 causes a black screen for me. so i had to quit the game from task manager. i dont think this game always likes settings being changed midflight

ive also noticed that sometimes after using focus, stuff remains with a purple glow around it (like all the healing/dapophet trees) for a very long time.

Last edited by DeadJericho; 26 Jun @ 3:15am
MugHug 26 Jun @ 9:04am 
Originally posted by DeadJericho:

ive also noticed that sometimes after using focus, stuff remains with a purple glow around it (like all the healing/dapophet trees) for a very long time.

Same here, sometimes. On AMD.
Maybe they'll fix it with a patch at some point. Restarting the game or going to the main menu and back into the game usually helped me.
Originally posted by IchigoMait:
You don't have enough vram. Nothing related to what type of gpu you have, besides the vram amount, pcie generation can help slightly also you have to have a motherboard that supports that, rebar can also help.
Options.
Lower resolution.
Use lower scaling options for fsr/dlss.
Lower graphics settings that impact vram the most, you can start with texture streaming and object details.

With nvme pcie gen 4 and rtx 4070 I use FSR quality and fixed scaling, with ultra settings and object details at max. With fsr ultra quality I would have to lower some graphics settings, but I don't wanna waste time on that at the moment.
This is a complete lie. I only have 8gb of vram and have no texture issues at all running in 2k on high with dlss on quality. Stop pushing false information. You're not helping anyone at all.
Hey, it is the nvidia graphics driver 555.99 causing the gpu to run out of vram at high usage, like over 16GB. Just download the 556.12 driver and upon restart of the connect or the game it will install the latest direct x libraries, and there u go, go into game and ... no textures missing, everything ok, and ... plus ... it runs smoother now ....
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